Uncategorized

“Hide and Seek” Review

HAS 1.png

Original Airdate: February 1, 2017

Written & Storyboarded by: Hanna K. Nyström & Aleks Sennwald

Hide and Seek really kicks Islands into high gear by diving deep into Susan – er, Kara’s backstory and pretty much showing us everything we’ve ever needed to know about her character. This episode is pretty much one big exposition bomb regarding the policies and nature of Founder’s Island, but one that is tied to a truly tense and somber story in reference to how much freedom the humans actually have when dealing with the long term aftermath of the war. It’s interesting to see that, even among a world of totally civilized and very self-aware mutants, the humans still shelter themselves off in fear that they simply cannot survive. It’s a potentially overly cautious notion, but from the instinctively panicked eyes of a human, I feel like it totally makes sense. In the midst of all of the violence and terror within our own society, extensive security measures are pretty much a norm by this point in time. Not to say that extra attempts at safety are necessarily counterproductive, but the way Hide and Seek executes the dystopian policy feels very real and logical from a humanistic perspective. Of course, what Hide and Seek also plays around with is questioning “how much is too much?” as certain humans battle between safety and free will.

HAS 2.png

Returning to the series once more is Dr. Gross, which was to be expected from her initial appearance in Preboot. I wasn’t entirely into Gross’s character in her debut, and thought that her descent into villainy felt somewhat confused at times, but here, she really gets a chance to shine. Dr. Gross is straight up wicked in this one, using manipulation and her own ideology of how humanity should be to strike against anyone that defies her. I truthfully like the way she’s designed here better than her design in Preboot , and I think her general appearance is interestingly symbolic when compared to the other humans who surround her. While she’s stated that she desires to bring the humans into a new golden age, she’s likely the least human person on Founder’s Island, both figuratively and literally. She wants everyone to preserve what remains of the human species, but in the process, everyone is becoming considerably less human themselves. The Founder’s Song not only paints a great picture of how humanity got to this point, but is also really, really catchy. This is one of my favorite post-Sugar songs without a doubt, and Lennon Parham’s voice quite tremendously carries it through. There are also plenty of other nice tidbits within the song sequence, such as how one of the blimps is clearly labeled “MoCo” and how it appears the gaping crater within the Earth is actually referenced to be a result of human error rather than the war itself. At least that’s what I’ve gathered, from Dr. Gross’s musical cues.

Kara’s backstory gives us a lot insight into her character, and it’s admittedly pretty sad. Throughout her entire life, Kara has never truly been able to choose a path for herself. While we’re all conditioned to think about and perceive the world in certain ways, most end up choosing whether they want to carry these values with them into their adulthood. Kara has been influenced to regard her surroundings as an absolute utopia, and before she even has a chance to question her own belief system, it’s too late. Dr. Gross already has complete control over her mind and actions, once more both literally and figuratively. After she eventually leaves Founder’s Island, she ends up in a completely primitive state where she must start over and only has the teachings of others to go off of. It really adds a sense of tragedy to her character, as she carries on through her life in a state of constant naivety. Her upbringing is very reminiscent of a cult, to where you can’t really help but feel bad for her, considering that she’s constantly faced with uncertainty on a morally conscious level. And this level of morality and fairness comes into question the most when she’s faced with the individual uncertainty of her best friend Frieda.

HAS 3.png

The connection between Frieda and Kara is quite poignant. I don’t really think either of them are particularly strong characters (no pun intended), per se, but their interactions can best be described as entirely human. This a miniseries designed around the lives of humans, and even in the crazy, messed up world of Adventure Time, it’s really nice to watch a simple, down-to-earth friendship with some (relatively) down-to-earth drama. They play the part of friendly opposites quite well: Kara is a rule-abiding citizen that wants to do what’s right for her community, as well as others, while Frieda is the free-spirited wild child who is more interested in something beyond her own comprehension than what she’s dealt with at hand.

The conflict of the episode is very believable and empathetic, with neither side coming across as particularly unlikable. Kara is concerned for her friend and does not want her to be hurt by what lies beyond Founder’s Island, while Frieda wants to seek out a new life outside of the sanitation of her own community. As she states, “Maybe [I’ll get hurt], but maybe getting hurt isn’t the worst thing there is.” It’s a surprisingly mature and kind of heavy sentiment that emphasizes just how controlled Founder’s Island truly is; it doesn’t seem like its inhabitants are really able to grow and flourish, as they never actually experience pain or suffering outside of their little bubble. Not to say that they should suffer, but again, to be human is to suffer. A lot of the interactions between Frieda and Kara as the episode goes along are pretty heart-wrenching, especially Kara’s non-answer of “It’s gonna be okay!” after Frieda questions her loyalty. Again, Kara isn’t particularly wrong or unlikable in this situation – she cares about her friend, but she also cares about what is morally right to do.

HAS 4.png

That cult aspect I mentioned before continues to play a part in Kara’s discussion with Dr. Gross. Anyone who has a different point-of-view from Gross or the knowledge of the Founders themselves is automatically seen as misguided and needs to be properly dealt with and “educated.” It’s a very controlling method of thinking, and only makes me wonder how many other innocents were harmed by their refusal towards the system. It’s made even more horrifying when we get to see how these “rebels” are dealt with, as Dr. Gross effectively manipulates Kara’s brain-chip to carry out her own bidding. I never could figure out if Dr. Gross just effectively picked up on Kara’s context clues, or if Kara herself had flat-out told her, but regardless, it’s pretty heartbreaking either way. There’s already a long, intellectual video that analyzes the meaning behind the slow motion shot of Frieda’s hat being removed, but I have my own two cents. I think Kara removing Frieda’s hat symbolically represents the hypocrisy of the Dr. Gross’s methods. She wants to follow the advice carried out by the Founders, which is to keep everyone unconditionally safe, yet the animal hats were used initially as the only “protection” for humanity during the aftermath of the war. Thus, Dr. Gross is effectively eliminating Frieda’s safety by trying to preserve it, and has become exactly what she sought out to fix. Whatever way people do see it, it’s an impactful moment that really helps to show the errors of humanity even beyond their own safe haven, and one that carries through the remainder of the miniseries even in Gross’s absence.

Hide and Seek features a sad story that succeeds entirely for its compelling story at the helm. That, and it’s also pretty visually stunning. Islands has really been hitting it out of the park with beautiful scenery and terrific landscapes. I have a couple minor nitpicks for this one: I’m not really into the super big heads they gave the children during Dr. Gross’s seminar – it felt more like chibified AT fanart than what I actually imagined human children would look like. There were a couple moments where I felt like Frieda’s VA could’ve done better during her emotional breakdown, but she did pretty well for the most part of the episode. The only other complaint I have is that I wish we saw more of Gross after this episode, but hey, can’t blame the series for that! I guarantee that if it continued, Gross would’ve had a bigger role down the line. Otherwise, it’s a lore-heavy entry that is packed with drama and sadness, and one that keeps me fully invested from beginning to end. The next episode is my favorite of the Islands miniseries, and I cannot wait to discuss it in more detail.

HAS 5.png

Favorite line: “I think she’s, uh, getting ready to sleepwalk-sleep.”

Adventure Time, Animation, Lifestyles

“Imaginary Resources” Review

IR 1.png

Original Airdate: January 31, 2017

Written & Storyboarded by: Pendleton Ward & Graham Falk

Schedule’s a little wonky currently, but I’ll have enough time to churn out at least two of these a week, for now. Expect Hide and Seek by the end of this week.

Imaginary Resources is definitely the weirdest episode of the Islands bunch. Aside from being one big, trippy journey through virtual reality, the humor within this one is absurd from beginning to end, possibly even more so than the previous High Strangeness. That should come as no surprise, considering that Pendleton Ward returned once again for his final storyboard in the series. It’s sad to see that Ward didn’t offer his talents to any of the final entries that the series put out, though he at least stays on the development team to contribute whatever he can. As is, Ward and Graham Falk’s successful dynamic (I truly think this pairing was a match made in heaven) makes for a pretty fun episode, albeit not as strong as most of its sister episodes. It’s probably the least consequential of the bunch, but it’s still memorable in its visuals and general antics.

IR 2.png

Finn and Jake’s shenanigans in the beginning are purely delightful. Again, it really is Ward’s sense of humor at its purest and most unfiltered. What I love about Ward’s writing style is that, even at its worst, it’s at the very least still likable. I’ve gone on about how Somvilay’s slow paced humor and often less than complimentary drawings can really weigh down an episode, but even with a beginning that plods a bit in its leisurely pacing like Imaginary Resources, it’s still charming and sweet, mostly because Finn and Jake are just so darn enjoyable. With everything going on in their lives, it’s been a while since the two boys have been able to be goofballs with one another, and even in their somewhat stressful state, Finn and Jake still seek to have some fun together. I love Jake’s method of communicating through “mouth pops” rather than just telling Finn, felt very unique to the boys and a lot less cheap and groan-worthy than their previous attempts at morse code in Checkmate. I similarly love Finn’s silly way of switching the first letter of BMO and Susan’s name, along with his desire to work his legs into a split every time he lands on the ground. Jake playing with the bird’s egg within his stretchiness was also delightful. You can really tell that Ward simply wants to have as much fun as possible when working on each storyboard, to the point where he doesn’t really care if each moment makes sense in execution. As long as he’s having fun with it, he expects to audience to do so as well, and it mostly works out.

The first few minutes are just filled to the brim with funny moments; Jake smashing through the window of the store, even though Finn just simply walked inside, and Finn’s high-pitched scream when calling out BMO’s name gets a big laugh out of me. See, was it that hard to have Jeremy record a new, high-pitched shriek for the show? What makes this episode so memorable, however, is when Finn and Jake do travel to the virtual reality realm. The backgrounds, which were designed entirely by Jesse Balmer, look awesome! Each landscape is filled with nebulous silhouettes and unknown doohickeys, which really sets it apart from the typical cyberspace subgenre. Where cyberspace is usually limited to shades of green and black, this episode stands out with subdued purple and blue colors that make it “objectively interesting” as Finn so eloquently states. In addition to that aspect, the lines of each piece of the background are hardly uniform, and feel sketchier, almost in the same way Beyond the Grotto was executed. It looks as if they were outlined with a pencil rather than pen, to really help carry across the uncanny nature of the “Better Reality.”

IR 3.png

In addition to that, the designs of the VR users are GREAT. I can’t remember the last time I’ve seen so many different and bizarre character designs within one episode of AT. I really dig them all, especially the ant with a transparent face, the farting rainbow baby that emits from a wand, and of course, the buff, mannish body that BMO possesses, along with his creepily pitched down voice. Finn and Jake’s designs are similarly charming, in a “purposely ugly” kind of way. Even the designs that aren’t that unique are kind of endearing; I really like the simple attributes that the staff gave Vinny. Vinny is a gag character I really enjoy – he’s so God damn annoying, but in a very humorous way that I can’t truly describe why. It’s somewhat similar to Lemongrab, where even though he’s obnoxious, you kind of admire how much effort and emphasis the voice actor added to his character to make him that obnoxious. The behavior among the virtual reality users is quite enjoyable. I feel like an old man when processing gamer lingo, so I might not be completely picking up on everything, but the parts that I did, I enjoyed. Even with that aside, there’s just something quite funny about the one user repeatedly pelting Finn over and over with cups for no apparent reason.

What makes this episode really interesting is how it treats the difference between reality and virtual reality, and how it doesn’t really say which is necessarily better. Well, it certainly leans a bit more on the virtual reality side, but in general, that is refreshing considering how many people are somewhat shamed into thinking that their way of life is wrong. I kind of see both sides of the situation; on the one hand, I understand Finn and Jake’s point-of-view. The zombie-like, lazy remains of humanity live entirely within this fantasy world, never needing to worry about material possessions or anything stressful. This behavior, by nature, is inhuman. But, on the other hand, the humans themselves are happy and content, and the beings that take care of them are similarly happy with their roles. Before the VR experience, these humans were likely still struggling to gather actual resources in the late aftermath of the war and were constantly faced with adversity each and everyday. I’m not sure how “Better Reality” came about, but it’s obvious that its namesake is quite accurate in how humans perceive it. It gives them the chance to essentially be anything they want to be, while never worrying about war, turmoil, surviving, or anything related.

IR 4.png

The same could be said for the way BMO treats the VR world. While he always played the part of second banana within Finn and Jake’s adventures, he finally has an opportunity where everybody can listen to and respect him equally. He usually has to pry for the attention of others, but here, everybody is automatically inclined to respect him because of his mod status. BMO also has a point when he goes into his lengthy monologue about how the sky is actually black. When looking at it from that perspective, what is real? People often emphasize the importance of real connections over the ones that are strictly virtual, but what truly makes an authentic connection? I’ve heard from tons of people who personally value their online connections better because they were surrounded by ingenuous people in reality. From my own perspective, I think there’s always a sweet spot between balancing reality and non-reality, but I do commend this episode for playing around with and respecting the idea that escapist activities aren’t inherently damaging.

The episode does defend reality a bit, as BMO realizes that he cannot truly replace his friends of whom he cares for so deeply (even if he attempted so by making horrifying duplicates). The ending of Imaginary Resources is sweet, as Jake apologizes to BMO for his own hastiness and BMO cries into his arms. I always love when Finn and Jake get onto BMO’s level and go along with whatever he’s feeling. Even if they know they can easily convince him to come back with them, Finn and Jake still treat BMO’s turmoil as if it were real and care for him appropriately. The little guy really has become like a son to Finn and Jake, and their relationship has become especially strong because of it.

Imaginary Resources is good fun! It doesn’t necessarily match the dramatic tone of some of the other Islands episodes, nor does it try to. It’s simply a very funny episode with a cool environment, interesting story, and a big heart at the center regarding BMO’s connection to Finn and Jake. Here’s to you, Mr. Ward! The 10 episodes that you did storyboard were mostly awesome, and allowed for myself, and AT‘s audience in general, to get a glimpse at how you view these characters and their environment on a personal level. It’s certainly wacky, to say the least, but in a way that only the creator of Adventure Time could truly pull off.

IR 5.png

Favorite line: “You want me to lie to him?” “Yes! He’s our son!” 

Adventure Time, Animation, Lifestyles

“Mysterious Island” Review

MI 1.png

Original Airdate: January 31, 2017

Written & Storyboarded by: Tom Herpich & Steve Wolfhard

While The Invitation was mostly focused on its story and Whipple the Happy Dragon was focused on telling jokes and having fun, Mysterious Island is driven in creating an atmosphere, to which it succeeds at. We’re finally treated to our first island of the miniseries, and unlike the others that we eventually come across, this episode doesn’t really seek to make us understand what this island is about. We’re simply presented to a unique and unusual location that isn’t exactly rich with answers regarding its state of being, but are asked to enjoy it and get sucked into it regardless. And that’s exactly what happens.

MI 2.png

Mysterious Island features a lot more subdued, quieter moments than most of the other Islands episodes. While the other entries put exposition and emotion at the center (which by no means is an issue) this one takes its time and allows Finn to figure things out for himself. In a similar fashion to The Hall of Egress, the first half of the episode features Finn making observations out loud in reference to his surroundings. It feels even more like Egress considering that Tom Herpich boarded the first part of this episode, and he really excels with writing for Finn in his complete lonesome. I think it’s really nice, and is somewhat of a coping mechanism for Finn personally. He could allow himself to be completely stressed out about his friends being missing, but he instead chooses to allow the company of his own self to assist him through calmly looking for solutions. His observations are pretty humorous as well, along with his consistent comparisons to “everyday Susans.” In fact, Finn is kind of fucking harsh about Susan’s scent throughout the entirety of the episode, and it’s actually pretty funny. Our little guy is known to be judgmental at times, and let’s be honest, Susan probably NEVER bathes. And there’s the factor that he is looking for her, so it’s probably best that he describes her as in depth as possible. He even added in little stench marks when he drew her – THAT’S hilarious.

I really like the nature of the island in general. I’m always really into these concepts of areas that have a rapidly changing climate, as it feels like there’s so much ground to cover with different backgrounds, landscapes, etc. Upon being captured, I truly love Finn’s attitude towards being faced by a bear. As he mentions, he’s fought the Lich to space and back and has beaten plenty of other space gods… a bear is practically nothing by this point in time. He doesn’t even really antagonize the bear, which is great. Finn simply warns the animal that if he tries to mess with him, he’ll fight back, and that’s exactly what he does. Before the fight escalates, we’re introduced to Alva, the first human of the Islands bunch, and one of my favorites.

MI 3.png

Alva doesn’t boast an especially strong personality, but her mysterious behavior, cute Yoda-ish design, and sweet demeanor is really what draws me into her character. Alva is also Swedish, and I always think it’s a ton of fun when AT utilizes characters of other nationalities and languages. Alva isn’t really a character you need to be constantly translating; unlike Lady, where occasionally she’ll drop a really cryptic line of dialogue, all of Alva’s lines can be easily explained through her behavior and attitude, or through Finn’s interpretations. Alva’s voice actor is Swedish herself, and I know I’m getting way off topic here, but holy shit, her VA is a straight-up babe! Aside from her looks (please read my blog and call me sometime), Helena Mattsson also does a splendid job at capturing the charm and mannerisms of an old lady while only being 34 herself. I enjoy the lengths that Mysterious Island takes to show how foreign this area is – the way Alva pokes holes into each one of her eggsack snacks before they begin to emit steam felt so real to this desolate, quiet land that Herpich and Wolfhard have created. It also felt very Miyazaki-like of the show to give Alva a giant bear as an animal partner. Albert’s pretty neat from his design alone, along with his goofy, cartoon-y facial features and clothing accessories. Come to think of it, every single animal on this island sports boots or shoes of some sort, and it’s another great element that adds to the bizarre mystery of the island. It’s kind of awesome to think that this little old lady is presumably the sole survivor of her entire species within this area of land, and it does seem reasonable enough, as we eventually discover her past history with technology and get to see how she’s on constant look out for trespassers to begin with.

The other aspect that makes this episode so great is Alva and Finn’s relationship. Again, they never even talk to each other, but I love how Finn uses it as an opportunity to observe this land and himself in the process. He even mentions previously identified aspects of his character, like how he isn’t really good at drawing aside from the occasional doodle. His drawing of Alva was legitimately terrible, but in a charming and sympathetic way, because you know the little guy at least put his heart into it. I also enjoy how Alva is very sweet, loving, and curious around Finn. She squeezes his face, reprimands him for playing with a sword, and snuggles up to him when watching the film of her fellow colleagues and humans. Finn is equally as curious around her, and I really appreciate how open he is to just going along with whatever weird endeavors she embarks on. Even after trapping him and squeezing his face, all Finn does is utter a “hi!” which I find to be adorable. I also like how, even after he realizes that she can’t understand him, he still continues to project out loud simply because there’s a lot going on in his mind and he enjoys her general company. Even if those thoughts are about crabs being a form of robot… oh Finn, you special boy.

MI 4.png

The film itself is really well-executed; another somber, silent scene that is pretty effective in showing one of the darker demises of humanity, even for this show’s standards. I know it’s silly that we’re watching a giant parrot wearing boots, but I’ll be damned if it isn’t just a bit chilling that the same exact parrot is shown to have killed someone in the film. This is emotional stuff, but Mysterious Island doesn’t really play it off in a big, dramatic way, to its strengths. I think there’s something much more haunting in the silence and darkness we’re offered. Additionally, it’s sweet that, even after having lost everyone, Alva still isn’t selfish when being face-to-face with the first human she has seen in a long time – she still wants to help him find en hund. If that wasn’t adorable enough, Alva and Finn end up swapping hats, which just charms the hell out of me. Their search pays off, as they do end up running into Jake, who’s less than enthused about the newcomers. Again, it’s nice to see that Jake just wants to keep Finn safe and could give less of a fuck about anyone else involved. He certainly isn’t going to share his portions with just anyone. The end of the episode ends as quietly as it starts, not with a giant conclusion to Alva’s story, but with a transition into the very next episode.

Mysterious Island never seeks to be big or groundbreaking, but just to be a quiet trip to showcase a portion of humanity. It’s cool and realistic to see that humanity is not limited to one segregated island, and, just like within Ooo, there are other humans still alive and roaming about the Earth, just in scarcity. Alva is the perfect specimen for this type of story, allowing us to spend time with her and to unravel her own tragic past along the way. But Alva’s draw isn’t that she’s a tragic character (though she is), but rather a curious, subdued figure that allows Finn to observe and draw conclusions for himself. Mysterious Island is just that: a mostly hushed expedition that put Finn at center stage, as he explores, inquires, and educates himself along the way. The only downside to Mysterious Island, in my humble opinion, is that not every joke works. The humor in Herpich and Wolfhard’s episodes can often be hit-or-miss, and I think there were one or two misses within this entry. I didn’t really find the repeated shots of Albert picking his nose and scratching his butt to be that funny, or the waaay played out use of Finn’s stock scream. Otherwise, Mysterious Island is pretty great in its atmospheric journey through one of the many mysteries of humanity’s demise.

MI 5.png

Favorite line: “Now I can look like an idiot while I freeze to death.”

Adventure Time, Animation, Lifestyles

“Whipple the Happy Dragon” Review

WTHD 1.png

Original Airdate: January 30, 2017

Written & Storyboarded by: Seo Kim & Somvilay Xayaphone

Whipple the Happy Dragon is easily the weakest of the Islands bunch, but that isn’t really saying much considering that I pretty much enjoy every entry from this miniseries for individual reasons. Whipple suffers a bit from feeling directionless at times and focusing on a pretty uninteresting side character, but it still has a lot of fun along the way, along with its fair share of poignant moments, which is to be expected from Islands.

WTHD 2.png

This episode has a lot of nice, small moments that aren’t particularly hilarious, but are just so likable that I can’t really resist. Love Jake’s method of turning super small to figure out directions, the shared “woo” between boat members, Jake’s spidey-like stretch powers that help him form a hammock, and so much more. I like how, even when headed into the unknown where possible dangers lie ahead, the miniseries still takes its time by showing Finn, Jake, and Susan take advantage of the nice experience at hand. I honestly don’t think I’d like this miniseries as much if it was completely dramatic and devoid of these little moments, because that’s not what Adventure Time is. AT is a show that’s filled with drama and devastating scenarios, but masked by the cute and colorful characters at the helm. And that’s really what makes this one a nice breath of fresh air.

I similarly enjoy how Finn is willing to put his important trip aside to save the life of a dragon that he’s never met, even though Susan and Jake are technically right that the pirates aren’t really immoral for hunting the sea creature, unless there’s some sort of Ooo/worldwide law forbidding it. Still, I love how the excursion is more important in Finn’s eyes. This is where the gang meets up with Whipple, a somewhat good-natured, but entirely obnoxious dragon. Whipple’s an alright character, albeit not very interesting. I do like how he’s written in such a way where he’s annoying to the main cast, but not to audience. His main flaw comes from the fact that, aside from being “annoying”, he’s not really that funny or interesting and the episode doesn’t really end up doing much with his character. Granted, the humor surrounding Whipple’s character is funny enough to carry his story through. Whipple’s biggest strength is his relatability, at least from my perspective; I think we all have that one friend that isn’t necessarily mean or toxic but just so God damn annoying that you need the opportunity to tune them out before reaching potential insanity. This is exactly what Finn, Susan, and Jake do, until BMO finally reveals himself and tells Whipple to fuck off. Part of what I love about BMO’s character is that he can be as big of an asshole as possible without it ever coming across as unlikable. He essentially embodies a child, and children in general are pretty outspoken, so it often comes off as more naive than anything. I really crack up at his freakout scene, that promptly leads to the destruction of their boat at the hands of Whipple. Though, I do find it odd that Finn and Jake are completely cool with BMO after this goes down. Feel like the little guy should have been reprimanded just a bit.

WTHD 3.png

Whipple takes a slight detour, as Jake begins to get possessed by hallucinogenic jellyfish that make him envision Joshua and Margaret in distress. I didn’t really think it added a ton to this episode, but upon simultaneous viewings, I feel like it may possess more meaning than I gave it credit. When Susan is possessed, she briefly envisions Frieda, of whom we meet later. Frieda was someone that Susan had the chance to help, but ended up destroying their friendship in the process. I wonder if Jake somehow is under the impression that he could have helped Joshua and Margaret before they died. The circumstances of their death is still unknown, but I wonder if Jake subconsciously feels responsible for whatever way it actually went down. His fear of letting Joshua down could also relate to the responsibilities that were foisted upon him after his father’s death, and Jake desires to make his poppa as proud as possible, even after his passing. But, this is all stuff Jake doesn’t like dealing with, which promptly makes him want to turn back. Jake’s rather defensive towards Finn in this episode, but I think it’s understandable. Finn hasn’t really been honest about his feelings and why this trip is so important to him to begin with, so it’s no wonder that Jake kind of dismisses it as a waste of time. The safety and well-being of himself and his brother likely matters more to Jake than a “cool trip” that Finn can have part in. And, to be honest, I don’t think Jake really gives a fuck if he gets Susan there or not. He’s cool with her, but her own soul-searchy journey isn’t really his responsibility. Finally, after all this pressure, Finn cracks.

Look, I’m really happy in Ooo. I love our mom and dad. But I don’t know squat about humans. If I don’t see this through, part of me will always be stuck to that boom-boom leaf where mom and dad found me. Still alone.

It’s a beautiful sentiment, and one where Finn quite eloquently states his place in the world. He is happy, but there are questions and uncertainty surrounding him. He likely could continue to live a normal life, slaying monsters and kicking back with his bro, but there are unresolved conflicts living inside of him that will never truly go away. This is his one possible chance for a resolution: to learn about himself and his culture, and he doesn’t want to sacrifice that for another day of being a minority. I get how the concern  of Jake and others is that Finn simply wants to find people more like him in place of his friends and family, but this makes it quite obvious that Finn has no intention of doing so. He simply wants to put his wildly inquisitive mind at ease.

WTHD 4.png

Whipple returns to the scene, as Finn responds to him with the brilliant line of, “sorry we said you were annoying… or, sorry for not telling you that you were annoying earlier?” Kinda brings up a humorously interesting point: is it our job to tell annoying people that they are annoying? Regardless, Whipple does decide to help out the gang, though it only further leads them into the unknown.

Couple other things I dig about Whipple: Susan’s addition to the main cast feels kind of nice. We rarely get to see this chick, so it’s cool to have her bonding and working off of Finn and Jake for an extended period of time. Also, it’s a small moment, but I love how Jake refers to himself as “the bad boy” when introducing himself to Whipple. I guess Jake would be the rebel of his friend group, if there ever was one. Otherwise, Whipple the Happy Dragon is an enjoyable entry. It certainly has the weakest story of its sister episodes, but it’s thoroughly funny and entertaining throughout, and Finn’s introspective moment is easily enough to justify Whipple‘s existence.

WTHD 5.png

Favorite line: “Whipple, you suck so much.”

Adventure Time, Animation, Lifestyles

“The Invitation” Review

TI 5.png

Original Airdate: January 30, 2017

Written & Storyboarded by: Polly Guo & Sam Alden

We’re finally at Islands, folks! These next bunch of episodes are big ones, and answer some of the most sought-after AT questions from the past few years. Without a doubt, this was the miniseries I was the most excited for. While I could get behind the hype of Stakes, I’m much more invested in Finn’s character than I am with Marceline at this point in the series (though I still do love Marcy), and couldn’t wait to unravel some of the deeper mysteries surrounding Finn’s character, including where he came from, the status of his people, and how his abandonment came into play. But, I’m getting ahead of myself… my full length overview of the Islands miniseries will be released once we get through all eight episodes. For now, we have the episode that started it all, The Invitation! While I’ve been fairly critical of “setup” episodes in the past, such as Finn the Human and Marceline the Vampire QueenThe Invitation is pretty much the perfect example of a setup episode. Not only is it rifled with an array of various different major and minor characters and terrific interactions between them, but in general, The Invitation feels big. Finn, Susan, Jake, and (possibly) BMO embark on a grand adventure full of huge possibilities, and the episode doesn’t once stray way from showing how crucial and potentially risky this whole expedition really is.

ti 1

The beginning of the episode doesn’t hesitate to jump right into things, as we get a bit of a prelude to the story of the miniseries as a whole through the interactions of a girl and her doll. The setting for these first few minutes is a little odd to me… the Beach has never been shown to be an attraction for residents, as I always just assumed the Candy People didn’t have a reason to sit out, tan, and soak around in the water for any reason. It’s still a little weird to me, but I’m alright with it, just because it does seem like a perfect place for Mr. Cupcake to relax and flex his muscles. His sequence at the beginning is quite humorous, and hey, apparently his name is Todd? I always assumed that his first name was “mister.” Does this mean that Old Mr. Creampuff has a real name as well? (Edit: I just noticed that this is a reference to A Glitch is a Glitch, where he is referred to as Todd. What a callback!)

The silliness continues when we cut back to our main boys, who are shopping in preparation for an upcoming funeral. For anyone who hasn’t seen an episode of Adventure Time before, I feel like Jake’s line of “we’re gonna look awesome for this funeral!” sums up perfectly the balance of wackiness and darkness within the world of AT. The scenes in which Finn, Jake, and various other guardians of the Candy Kingdom protect against the emissary from Founder’s Island are high-energy fun. It’s pretty apparent by the presentation that the Founder’s Aircraft is quite powerful, though not entirely from my perspective, because by this point in time, the Gumball Guardians being defeated by anyone and everyone is nothing new. It’s essentially their birthright. This episode also debuts Finn’s new sword, which is unarguably his lamest sword to date. Not even entirely sure where it came from – it looks nearly identical to Rattleballs’, which was seen previously used by Finn in Do No Harm, but I do wonder how it was acquired by Finn himself. Perhaps Rattleballs chose to retire from swordsmanship after the events of Reboot and gave his sword to Finn? Not that it really matters, but it does interest me.

TI 2.png

I mentioned some really great character interactions within this episode, and yeah, it’s chock full of ’em. I love Jake immediately smashing the aircraft right before Finn is able to retrieve answers, as Finn presumably tries so hard to lash out at his best friend in frustration and simply accepts the results of what happened. I feel like this sequence could be used to represent the relationship between the series and its viewers quite accurately. I do enjoy how Finn has let go of some of the guilt he has held against himself so critically in reference to what happened with Susan. He simply apologizes briefly once more, and let’s things go from there. There’s really nothing more he can do to change what has already happened, after all. Similarly, I love how cold-hearted PB is in this episode. She’s not particularly close with Susan, and likely holds her accountable for harming Finn and Jake so brutally. She does a really great job of playing the part of the protective momma bear in this episode, even cuddling BMO as if she were her baby. That was straight-up adorable! I do think Finn’s reasoning for joining Susan is quite appropriate given that he likely doesn’t want the people around him to worry about what’s truly going on inside of his head. He’s old enough at this point and feels as though he doesn’t want people to go out of their way to worry about him, but of course, he isn’t really fooling anyone. Jake is there to support him, like always, but isn’t always assertive in trying to make Finn react emotionally to any given situation. Momma-Bear PB, on the other hand, knows something else is up. Also, there are some really nice storyboard moments within this episode. Love the way Alden made Finn play with and stretch out his bottom lip when scanning over the map of the Islands.

The scenes to follow are shot beautifully, and filled with some great interactive moments. I loved Finn’s heart-to-heart with Fern upon the top of the Tree Fort. I truly did not expect to see Fern again so soon, but I really love that, of all characters, this episode took the time to have Finn bid farewell to him as well. This is especially sweet on Finn’s part; Fern’s self-esteem is likely in a bit of a pit after realizing that he truly isn’t who he believed himself to be as he sits in the shadows of his former self. With Finn’s proposal, Fern finally gets the chance to claim his own identity, and also to get some attention as the designated hero of Ooo. Their bonding is really nice, especially with Fern’s “thanks for trusting me.” I love that sweet grass boy. Not to mention, their completely awkward handshake. Even with all of the nice interactions they do have, it’s totally unsurprising that they’re still awkward around each other. How could they not be? It was real nice to see Charlie again, and it’s also cool to see once more how the pups deal with their own insecurities in relation to their father. Charlie’s not really living the most glamorous life, and probably feels ashamed that Jake is (apparently) seeing her this way. It’s always cool to see the unique, differing perspectives that each pup has toward their dad. And of course, Jake’s goodbye to Lady really melts me. I love Jake’s expression during this scene, it really emphasizes just how much he cares for her. The icing on the cake is what Lady’s response translates to: “Don’t worry too much about me and just go be a good big brother.” D’aww. Even NEPTR gets to give a little goodbye to his creator, without the company of Shelby, who I can only imagine was unconscious from a long night of partying.

TI 3.png

PB’s cold-hearted, motherly nature does go a bit to the extreme when she almost seems angry at Finn for leaving on this journey in general, but again, you can totally sense where her overprotective attitude is coming from. It’s a really well-drawn sequence: I love how, during the lecture, Finn barely makes eye-contact with PB at all. Again, he’s likely trying to put off feeling emotional about the series of events in general, and doesn’t want to make a big deal about anything, despite his true intentions that PB can easily see through. Luckily Fern intervenes before things can get too heavy between them, as Finn says his goodbyes and the four set off on their journey. I do like Marceline being there, though I wish she did interact with Finn a bit more before his departure. Her shutting PB the fuck up was funny, however, and it got a little kick out of me to see her overtly flirting with Susan.

Overall, The Invitation is pretty great, and I’d even call it a potential strong-point of the miniseries. Like I mentioned, this episode is just so great at showing how important this trip really is, how tough some of these goodbyes are, and how much fun the writers can have while covering all of it. It perfectly captures the excitement I was feeling for the miniseries in general, and does not disappoint with hyping up that excitement even further. Marceline the Vampire Queen, the premiere of the Stakes miniseries, felt like it was more focused on executing really over-the-top and forced bits of humor, while The Invitation focuses on just the right amount of humor within its interactions and also reminds us why we should care about this story to begin with. Even in its first entry, The Invitation gives me enough of a reason to care about each individual goodbye that sets these characters further on their journey into the unknown.

TI 4.png

Favorite line: “You got this, Finn Mertens. You’re a buff, little, bionic baby!”

Adventure Time, Animation, Lifestyles

“Jelly Beans Have Power” Review

JBHP 1.png

Original Airdate: January 27, 2017

Written & Storyboarded by: Aleks Sennwald & Hanna K. Nyström

I dunno why but, before I had revisited this one, I almost completely forgot what had happened in it. Maybe it’s because I was heavily intoxicated inside of a college dorm bathroom when I first watched this one (new Adventure Time waits for NOTHING), but aside from the main plot, I struggled to remember key elements about this episode’s contents. My incoherence may have had something to do with it, but truth be told, I think this one’s a bit scattershot when handling PB’s character arc, at least in my eyes. Even having seen it 4-5 times by now, I still kind of scratch my head wondering, “what was Prubs upset about again?”

JBHP 2.png

Her pain stems from so many different corners that it never feels entirely cohesive what she’s going through, which is usually AT‘s strong point, but it kind of works against this episode because it seems like the writers are seeking to put her problems out in the open. First, it appears PB is jealous of Slime Princess for unlocking her skills in elemental prowess prior to herself, which leads PB into attempting to unlock her own abilities. When finally unlocked, PB utilizes her abilities to show-off in front of Slime Princess, and to show that they’re both on equal levels. At first, it seemed like this was an obvious representation of Princess Bubblegum wanting to be the alpha-princess in Ooo. PB has been previously worried about her own Kingdom’s state of power and ability to survive in episodes like The Cooler and High Strangeness, so I kind of figured that PB’s jealousy stemmed from her own fears of being inferior within her own kingdom. That’s… kind of what it is, but also not really. Upon speaking with Pepbut, PB tells him that she’s simply distressed over the fact that she ignored a crucial part of her existence when she should have recognized the ability to begin with. Ooookay, but how does that connect with her attitudes prior toward Slime Princess? SP only knew she possessed said power when speaking to Patience St. Pim – it’s something that NOBODY knew about until the eventual revelation. So I’m not really sure I understand how PB’s anxiety actually meshes with her feelings of envy. Hell, it doesn’t even seem like it should really matter. Bubblegum has created her own massive kingdom and defense system, as well as a reliance on her own physical strength and technology, so I’m not really sure why she feels so forced to channel this power in the first place. Again, it could tie in with her own desires to be on the same pedestal as other powerful princesses, but looking “deeper into” her stressors kind of retconned that for unnecessary reasons.

While battling off the “crystal” device, PB once again laments about her inability to understand her newfangled powers over her own understanding of science, but again, nobody is really forcing her to do so. When she finally combines her knowledge of science with her own elemental abilities, it results in a giant explosion, in which PB is looked upon as a “monster” of the sorts. Once more, I thought this was a bit unnecessary. Regardless of whether her powers impacted the blow or not, a giant, weaponized crystal is going to cause damage regardless of how PB attempts to stop it. And given that the episode puts her character in a more sympathetic perspective about halfway through, it never really feels like PB has any reason to be at blame for her actions. Had she continued with her somewhat arrogant and one-uppy behavior, this ending would have ultimately felt more powerful and impactful. There’s also the notion that it’s only Candy People who were hurt, which sounds kind of fucked up, but they can easily be put back together, as shown numerous times. I’m sure they didn’t wanna go too dark with this ending, but c’mon, if you want me to actually believe that Bubblegum is a overpowered zealot, realistic approaches to psychological or physical damage are necessary. I overall thought her arc over the course of this episode was pretty sloppy, as it struggled to find a true focus for her character, and it doesn’t even really come into play later on. Bit of a spoiler, but Bubblegum’s struggle with her elemental abilities only worsens when Patience St. Pim takes over, and really has nothing to do with PB’s own character or choices. It feels like a bit of wasted character exploration.

JBHP 3.png

With all of that criticism aside, I actually do like this episode. I think it’s unfocused from a character perspective, but it has a lot of really fun and enjoyable stuff going on. Most of that fun stems from the fact that Peppermint Butler has a major role in this one, and man, the staff really never fucks up when writing for him. Pepbut is a character that so easily could’ve been turned into a full-on villain about halfway through the show’s run, but here we are, eight seasons later, and even after knowing all of his dark and sinister deeds, he still appears to be a genuinely nice, supportive, likable guy. I really love his undying devotion to Princess Bubblegum, even going so far as to appear as a parental figure to her (“let me see your hand, young lady!”). The interactions between Pepbut and PB were truly delightful, and really helped to carry this one through. Also really dig the supporting characters in this episode; Maria Bamford is back as Slime Princess and just as hilarious as ever. Bamford never fails to carry out SP’s voice in the most sensual, and the most hysterical fashion possible.

Jelly Beans Have Power also see’s the return of Chatsberry! I do think it’s a bit odd that he is the one to chat with PB… maybe I’m just stuck with the Avatar mindset of believing that the last incarnation of said elemental always appears as the spirit guide, but I think I have my own separate skepticism. It’s revealed in Elemental that Chatsberry, Evergreen, Slimy D, and Balthus were not the original elementals, so why is Chatsberry randomly the one elemental who does end up guiding the princess (also, including Evergreen, who appears on Pim’s board at the end)? The obvious answer is that he’s the only other candy elemental in the series that we actually know of, but I can’t help but feel it’s slightly contrived. Granted, I do really like Chatsberry through his design and voice, so I honestly can’t complain. And my gripes with PB’s messy arc aside, I don’t think there were any portions of it that were bad; I truly do like how PB uses her own chemical properties to channel the elemental powers within her, thus never compromising her own desires and interests in the process. This is also the second appearance of Patience St. Pim, who unfortunately doesn’t get to do much aside from subtly unlocking Bubblegum’s powers in her actions. I do enjoy how the end very much builds up the eventual culmination of the elemental story, which is surprisingly getting a lot of attention, given AT‘s usual method of pushing arcs aside for later. Big things are coming shortly!

Only other thing to note about this one is that I feel like the episode’s title is somewhat uninspired. Yes, there’s what is believed to be a crystal in this episode, and jelly beans are in fact shown to be powerful, but Jelly Beans Have Power has absolutely no other correlation to Crystals Have Power story-wise. I’m really not certain as to why this connection was made. But, as is, I enjoy this one. It has its problems, but it’s still a lot of fun in its execution, mainly due to the character interactions and humor (love whenever Pepbut pressures PB to shoot out a candy product that she clearly cannot). This is the final “normal” episode before heading straight into two eight-part miniseries(s). Strap in, y’all, we’re in for one hell of a ride!

JBHP 4.png

Favorite line: “HEY, WOULD YOU KEEP IT DOWN DOWN THERE? SOME OF US HAVE TO WORK TOMORROW!”

 

Adventure Time, Animation, Lifestyles

“Horse and Ball” Review

HAB 1.png
Whereas the title card of James Baxter the Horse portrayed Baxter drawing at his desk, Horse and Ball depicts the actual sketches themselves. Really nice detail that ties in with this episode’s main theme.

Original Airdate: January 26, 2017

Written & Storyboarded by: Somvilay Xayaphone & Seo Kim

James Baxter the Horse is an episode I never really expected/wanted a sequel from. If you recall what I thought about that episode, I found it to be decent. Not one of the more memorable or funnier season five episodes, but a light and silly romp with sequences of stellar animation and a lot of heart in its subtext. While James Baxter the Horse was largely about the creative process, as well as the importance and drawbacks of inspiration, Horse and Ball is cleverly mostly about the life and journey of the creator themselves. And honestly, I think I like Horse and Ball a little bit better! The humor is sharper and more cohesive, and I actually find it to be an even more interesting exploration of the creative process than its prequel episode.

HAB 2.png

It’s really nice that the real James Baxter was able to return to animate portions of this episode. Not only does it help add a rare bit of fluidity and zest to the animation, but it’s really what helps to make this character’s presence feel alive and entertaining to begin with. Without the talent of Baxter himself, I don’t think the character would be nearly as memorable, if at all. James Baxter, the character, has a pretty interesting role in this episode. I enjoy how he’s essentially motionless and dead inside after his ball pops, which is pretty obviously depicted as an existential crisis. Baxter is left with a horrifying dilemma: he’s an artist who isn’t able to create art. Given the circumstances of his past, of which are revealed in this episode, he also wasn’t coming from the most glamorous position. He had left his old life, and corporate America (or, in this case, corporate Ooo), and chose to start anew. Almost immediately in that process, he had unintentionally become an entertainer through the mere process of trying to cheer up a tearful bat, of which essentially becomes his entire life. So, Baxter’s left with quite the debilitating question: is his ability to cheer people up and to entertain others his main, or even his only, purpose in life? How is he supposed to go on if he can’t do the one thing he found that he’s good at?

There’s two subplots of this one, of which both provide their own individual aspects of entertainment. One involves Finn and his desires to care for James Baxter, while also exhibiting nervousness just being in his presence. These scenes are particularly hilarious, with some really great acting on Jeremy Shada’s part. Finn’s deepened voice as he tries to connect with Baxter is hysterically relatable. Any time I meet a somewhat decently prominent celebrity or artist at Comic Con, I’m an uncomfortably awkward dork the entire experience, so I feel you, pal. Another one of my favorite bits in this portion is the way that Shelby assists Finn through his anxiety. Shelby’s usually around to either be snarky or a know-it-all (in the best way possible), so it’s a surprising change of pace to have him so earnestly help his housemate on trying to relax. It’s an irresistibly sweet and fun time watching these two work off of each other, and really pays off when Finn does give his empowering speech regarding the importance of self-care and appeasing one’s self. Finn does a great job here, but let’s face it, Shelby’s the true hero who helps him pull through!

HAB 3.png

The second subplot involves Jake and BMO as they seek out to find a new beach ball for James Baxter in Ooo’s Junkyard. It was also a pleasant surprise to have Raggedy Princess join the crew, and it even kind of continues her development as a character that was set up in Frog Seasons: Autumn. Totally didn’t expect for any of the Frog Seasons shorts to further impact the series, but here we are again with Raggedy Princess’s sad feelings of isolation. I do like how the show acknowledges that she isn’t without talent or beauty – BMO is so saddened by her poetry that he starts to cry, which he mentions isn’t bad, but just sad in general. I guess that’s what makes Raggedy Princess’s character even more tragic, because even though she is skilled, it’s hard for her to gather an audience because of the negative effect her poetry has on people, whereas James Baxter gains attention for leaving people with a feeling of positivity. Not sure how much I agree with this motif, as I think we live in a society where people are just as willing to consume content that makes them sad as well as content that makes them happy (just look at the popularity surrounding BoJack Horseman) but I suppose I can understand the desire of happiness more than I can understand the desire of sadness. The only aspect of this subplot that I don’t really like is that I feel Raggedy’s position as the antagonist is a bit unwarranted. I mean, what does she have to gain from keeping the beach ball in the first place? I suppose it gives her a legitimately captive audience, but aside from that, I don’t think it really adds anything to the episode aside from a contrived feeling of conflict. I do like Raggedy’s turnaround towards the end, however, as she decides to help a fellow artist, even if it means sacrificing her own audience.

The best handled scenes in this episode, however, are easily James Baxter’s backstory. A lot of it is really quiet and nuanced, with the addition of Tim Kiefer’s ambient score that really carries these portions nicely. I also adore the interactions between James Baxter and the bat. The way Baxter cheers her up (and also ends up gaining his alias by mispronouncing “games” and “bookstore”… priceless) is truly charming and well-animated, just as much as it is heartbreaking when we see how things progress. Really is sad to see how the bat essentially just became another audience member as Baxter’s fame rose. It does seem that, as one celebrity becomes bigger and bigger, those that initially surrounded themselves with said talent begin to shrink in prominence. Of course, I don’t think it’s James Baxter’s fault. He simply decided to share his talent with the world, while the bat saw it as something intimate and personal, and the fact that he chose to widen the popularity of his talent meant that the act essentially lost meaning and significance. It’s just a really sad misunderstanding between two friends.

HAB 4.png

I know I’ve included this kind of analysis like, five other times, but I really can’t help but think of Pendleton Ward in Horse and Ball. Given that James Baxter the Horse seemed to be about the creation of Adventure Time, or just creative entertainment in general, this really feels like a look at Ward’s life without AT. Again, I’ve already compared this moment in Ward’s life to the events of Chips & Ice Cream, so maybe I’m just really invested in the life of Ward in general and insert subtext where it’s clearly not. Regardless, I do see the ending as a message that can easily apply to his journey with Adventure Time. His time as a creator has ended, and though people may want him to continue doing what he was best at, it’s important that he finds himself an area of happiness and prosperity in his own life. That goes for creatives and celebrities in general; those we look up to, no matter how much we enjoy their work, deserve to be happy doing whatever they want to be doing. It often comes off as somewhat of a betrayal when influencers step back from doing exactly what we want them to be doing, but truth be told, creatives can only offer so much to the point where the greatest gift they can receive is the patience and understanding of their audience. Though James Baxter won’t be dancing on a beach ball any longer, he’s at least left doing what he wants to do (through an impromptu dance sequence) and he can be happy that, for once, he’s defying society’s expectations of him and truly starting out on his own.

Horse and Ball is pretty good! It appropriately continues the motif from its predecessor episode, while also being a hilarious and heartfelt entry in general. Like I mentioned earlier, if I had to choose between James Baxter the Horse and Horse and Ball, I’d probably choose the latter. It has better jokes, more guest-animated sequences, and a more enthralling story overall.

HAB 5.png

Favorite line: “Stab him… with a giant syringe… of respect.”

Adventure Time, Animation, Lifestyles

“High Strangeness” Review

HS 1.png

Original Airdate: January 25, 2017

Written & Storyboarded by: Pendleton Ward & Sam Alden

These first six episodes of Season 8 were initially aired in “bomb” format, meaning within the same week. Of all six episodes, High Strangeness was likely the one that I was looking forward to the least. By watching the initial previews, I was really under the impression that this would be one of “those” later season episodes that tries so endlessly hard to replicate the random wackiness of the earlier seasons, but never really gets it quite right. On top of that, this was Pendleton Ward’s return to the storyboarding front after being absent for the entirety of two seasons, and I was somewhat skeptical about how in touch he would be with his creation after being gone for so long. Likewise, his board partner Sam Alden seemed like an… odd fit for him. Alden typically specializes in adding coherency to Jesse’s overly heady stories, while occasionally hitting on the humor of individual character moments. It seemed like an odd pairing to say the least, but with that skepticism aside, this episode is pretty great and likely my favorite of the bunch (save for Do No Harm). Not only is it a hilarious episode with tons of sight gags, subtle moments, and terrific one-liners, but it’s also surprisingly heavy in its closing moments.

HS 2.png

I never knew that I wanted an episode centered around Tree Trunks’ extra-terrestrial husband and offspring, but it surprisingly just kind of makes sense. As promiscuous as she is, I have no problem accepting that, at some point in time, Tree Trunks fucked and married an alien. It’s a hilariously over-the-top bit of character building for her character, but it’s fitting nonetheless. Dunno why, but I feel like Pendleton Ward really specializes with Tree Trunks and Mr. Pig’s characters. I have no proof to back this, because Ward has not written or boarded a single episode with these two as the focus, but I get the feeling that they’re just his type of characters. They’re silly, often bizarre, and simple. Not to imply that Ward doesn’t work well with complexity, as Adventure Time was his creation after all, but his approach to writing for these characters channels into his roots as a storyteller. The reason we care for Finn and Jake initially is because they’re so simple and silly, whereas TT and Mr. P are pretty much in the same vein.

A lot of those small, subtle moments of humor that I mentioned earlier run rampant in Ward’s section of the episode, in the best possible way. I can’t even express to you guys how much I love the blank-faced Finn portrait above Tree Trunks and Mr. Pig’s bed. It’s like, why the fuck is that even there? I mean, yeah, he’s a close friend to both of them, but why would they position a portrait of a 16-year-old kid directly in the center of their bedroom? What makes this so hysterical is that, again, it kind of makes sense. With Tree Trunks and Mr. Pig’s strange lifestyles, I can totally see this being a decision that they sat down and chatted about. Also, Mr. Pig’s way of taping his loved ones’ noses as they snore is both demented and kind of sweet. I only say sweet because I really can’t resist that moment of Mr. Pig looking over Sweet P. while he sleeps. That melted my heart.

HS 3.png

The scenes to follow at Princess Bubblegum’s science festival are equally as bizarre and delightful. That pose of Jake stretching into a comfortable seat while holding BMO and holding various objects is another example of something that only a goofball like Ward could come up with, along with the shoe camera that Starchy utilizes and PB’s Texas shaped button. The addition of Princess Bubblegum and her plans of colonization are really what add another layer of substance to this episode. I was curious as to how PB’s developmental transition would change or alter her character, and I’m glad that this episode shows that she does still battle with her own morality in reference to what is best for her people and the Candy Kingdom in general. Here, it’s a more complex situation than what we’ve dealt with in the past. No one from the Candy Kingdom is directly affected by PB’s decisions, but outside sources are. Bonnie likely doesn’t realize the effect she’s having to begin with, but I think she does realize from the beginning that it could have somewhat of a harmful result. Her line “I’m doing the right thing,” definitely implies that there is some form of regret behind her actions, though she knows it is important to keep her legacy and the Candy People alive and well.

An added dose of PB’s shadiness means we get to see the Veritas Brigade once more! It’s a bit disappointing that Peace Master doesn’t appear once more, though understandable why he wouldn’t come back. The scenes leading up to TT and Starchy’s convening are just great; Tree Trunks writing “fascist” in glitter is one of my favorite gif-able moments in the series and completely unexpected… just how many kids know what fascism is anyway? Also, Starchy’s super drawn out method of getting to the secret location of the Brigade, only to find out that it’s where he and Tree Trunks had initially met, is just priceless and something I didn’t even notice on my first couple viewings. This really is a spectacular “blink and you’ll miss it” episode. In general, I like seeing the Brigade again, and even enjoy the way the members are fleshed out a bit more in this episode, like the Banana Guard and “Booshy.” One main question I have one my mind, however: what the hell happened to Toronto in that picture on the wall? I dunno if it’s something that was just generally lost in the animation process, but man, it’s freaky.

HS 4.png

When the Brigade does break into PB’s storage unit (with more hilarious tactics; Nurse Poundcake uses a smoke bomb where it’s clearly not needed) TT and PB come face to face in a dramatic way. After being abducted by the spaceship, PB begins to understand the weight of her decision, and chooses to step back from her methods. Her reasons are, again, understandable. After everything that has happened to the Candy Kingdom in the past year or so, with the passing of the catalyst comet, the invasions of vampires, and the idea that her role as a ruler is finite, PB’s choice to colonize makes sense with the reality that there are plenty of horrific things that could become of the CK (and eventually do). The scene with PB and TT walking and talking during the sunrise is another one of my favorites from the series; it’s a potent moment in which PB allows herself to become vulnerable to someone she doesn’t even like in order to reveal her personal struggles in the process. Similarly, Tree Trunks allows her stern, no-nonsense self to lighten up and compromise with someone who is presumably her strongest enemy to date. It’s a really nice moment between two unlikely characters. But of course, the episode comes to its grand conclusion when Tree Trunks’ alien husband and Mr. Pig humbly come face-to-face with each other. I really don’t know how much more stress Mr. P can take at this point.

High Strangeness is, like the title suggests, an odd and unusual entry, but one that owns its bizarre nature and turns it into utter hilarity, while also knowing the importance of carrying through with its story. It’s been a long time since we’ve had a Tree Trunks-centric episode, and High Strangeness really delivers with a story that’s as silly and strange as her character, but one that also helps to flesh out the world of AT and the vulnerability of its characters. It’s also a visually strong episode, with Alden’s scenes being really well-detailed and lit, and Ward’s depictions of the alien society being just trippy enough to work. One criticism I do have is that the design of the aliens feels somewhat lazy and uninspired, but not particularly unlikable. There is a reason why the simplified big eyes and slanted nostrils is so popular, and it works within AT‘s world decently. And truthfully, any episode that involves Tree Trunks smacking Mr. Pig’s ass gets a thumbs up from myself.

HS 5.png

Favorite line: “Booshy’s only prison is this wicked planet!” “Yeah… well, join the club.”

Adventure Time, Animation, Lifestyles

“Wheels” Review

W 2.png

Original Airdate: January 24, 2017

Written & Storyboarded by: Graham Falk & Charmaine Verhagen

Wheels is… an interesting episode. One that I think is neither good nor bad… but… interesting. In the grand scheme of things, there’s only about 40 episodes of AT left by this point, and this is sort of the last episode focused on Jake and his kin. With that in mind, this episode focuses less on the relationship between Jake and his son, Kim Kil Whan, and more on Jake and the relationship between KKW and his daughter Bronwyn, a rebellious skater girl. That aspect of Bronwyn’s personality alone seems a bit sitcom-y, and it even plays out mostly in stereotypical sitcom fashion, though by the end of it, Jake hasn’t really learned anything about himself or his behavior to those around him. I’m not saying any of these aspects are really bad things either; the story treads similar waters to the “rebellious kids and dorky elders” trope, but isn’t painful or cringe-worthy in any fashion, and while Jake doesn’t treat his granddaughter in the nicest fashion, it’s mostly in line with his character. However, looking at in hindsight, I’m not really sure this is the story or the conclusion that I really want to see at this point in the show’s run.

W 1.png

One decision that I am thankful for is that Kim Kil Whan is a hell of a lot nicer and more reasonable in this episode than he was in Ocarina. The interactions between Jake and KKW at the beginning of Wheels are genuinely nice and charming. It honestly works somewhat against the episode that KKW is presented this way, however. By the end of the episode, you kind of end up sympathizing with Kim Kil Whan much more than one would with Jake, and while that’s impressive on its own, I’m not really sure I should be meant to feel such a way. Like, Kim Kil Whan was pretty much an utter asshole in Ocarina, and even though he had reasons for behaving the way that he did, it was much easier to feel for Jake because of how sweet and lovable he is. Here, the situation is kind of flipped (though Jake is way more tolerable than KKW was in the former episode) and it’s a shame that this episode more-or-less paints KKW in the right for thinking his father is essentially a deadbeat. The growth in KKW’s behavior can obviously be seen, as he doesn’t absolutely retaliate against Jake as he previously did, though we don’t really ever get to see Jake “win” in this arc. Ocarina ended with Kim Kil Whan feeling a bit better overall after seeing that Jake at least meant well in his behavior, though Jake himself never really got an opportune chance to prove himself as a father figure or as a person in general. Here… he doesn’t really get to either. The entire arc between these two characters then feels somewhat unsatisfying. I always figured that the series would end on Jake’s status as a responsible father still being highly questionable, but sheesh, Wheels really doesn’t hold back on the fact that Jake hasn’t learned absolutely anything by the end of it.

While we’re on the topic, I’ll repeat myself once more: I don’t think Jake’s role in this episode is necessarily bad or out of character. His desire to be cool likely stems from the fact that Jake probably didn’t really have a true chance to be a teenager. After all, he’s essentially 16 in actuality, and probably didn’t get the full experience to “be cool” and impress the other kids around him. We actually know very little of these formative years in Jake’s life, so I think it’s easy to assume that this could be true and tie into his fear of aging as a whole. Jake also has the laidback, rebellious, somewhat competitive side of a teenager, which also helps to show how he fits into the crowd. Tying back to what I was saying before, it just so happens that I feel this is the exact wrong story and wrong time in the series to have him behave this way. I get that Jake is the one character that kind of stays himself while everyone around him goes through their own personal epiphanies, but I would have liked to see him have a bit of remorse and responsibility towards his treatment of Bronwyn. I do like the moments where he’s legitimately concerned about how the kids view her and tries to help her out, but that kindness quickly shifts into his competitive nature, which is fun, but not really the type of experience that I feel was necessary for his character in any which way. I think this story would have been executed a lot better in general had it just been a group of random teenagers that Jake was challenging, rather than someone from his immediate family. Just felt like they were pushing the envelope a bit too much with how careless Jake can be.

W 3.png

Bronwyn is somewhat of a cult character among fans. Granted, her fanbase isn’t exceptionally huge, but I have seen a lot of artwork of her character on tumblr, deviantart, and other spaces of the internet (don’t take that the wrong way). Her character is… fine, I guess. I’m not really sure where her appeal comes from, to be honest. I mean, she has a cool design and gnarly powers (love the lightning abilities) but otherwise, there’s not much to her. She’s kind of just a generic teenage rebel character. She isn’t particularly funny, tragic, or intriguing, and I’m not sure the episode really means for her to be, but man, I am surprised at how much people get into her character. I guess it is her design, which is admittedly well-crafted, but otherwise, I think she’s mostly forgettable.

I keep mentioning the “story” of this one, but truthfully, outside of Bronwyn and Jake’s dynamic which is mostly funny, I feel as though the plot of Wheels is somewhat paper thin. A lot of it is just Bronwyn’s group of friends switching back and forth on whether they think Jake or Bronwyn are cool or not. It quickly gets repetitive until we actually get to the final sequence: a big skateboard race between Jake and Bronwyn. Part of what makes this aspect work so well is board supervisor Erik Fountain’s assistance with the skateboarding scenes, which turned out really fluid and delightfully complex in the final cut. It’s a really enjoyable sequence that I initially expected to be dreadful, but it turned out quite nice in its execution. Combine those scenes with some scattered funny lines and enjoyable moments, like Finn’s sleep-fluting (which even summoned his former flame, Huntress Wizard) or Jake’s delirious rambling after face-planting, and we’re left with a half-decent episode.

I dunno, I’m divisive with Wheels. I like parts of it, and even the parts I don’t really like, I acknowledge that they aren’t especially bad or detrimental, but I feel as though it just leaves me with a bad taste in my mouth. If there was ever an episode that left me feeling as though Jake was a flat out poor parental figure, I think this would be the one. I still believe that Jake as a character is a loving and caring person, but I’m not really sure what exactly this episode sought to accomplish. Was it to show that Jake simply can’t grow beyond his childish and immature demeanor? Was it an apology letter to those who thought Kim Kil Whan was too harsh in the previous episode? Whatever it ended up being, I really can’t grab for a clear, concise reason for this episode. Not that every episode really needs to have a reason or a purpose, but when we’re so far down the line with only so many episodes left, I’d expect an episode centering around Jake and his family to be a bit more potent. Sadly, things end in a bit of a whimper, and it’s a little bit disheartening that this was the culmination of everything that Jake has tried to achieve as a father. We get more moments later on revolving around his relationships with the pups, though, it’s mostly reiterating what we already knew. Wheels tries something new, but in my humble opinion, it’s information that we didn’t really need to begin with.

W 4.png

Favorite line: “Not the swan, that’s where the pups came from!”

Adventure Time, Animation, Lifestyles

“Do No Harm” Review

DNH 1.png

Original Airdate: January 23, 2017

Written & Storyboarded by: Emily Partridge & Laura Knetzger

Two Swords was a great introduction to grass Finn’s character, or Fern as he’s finally christened in this episode, though it left me wanting even more from his character. Do No Harm quickly delivers, and cleverly chooses to separate both Finn and Fern in order to expand on their characters individually. What makes this episode so great, however, is the strong parallels that are ingeniously tied together between the two boys.

Aside from All the Little People, this is one of my favorite episodes that Tim Kiefer has ever scored. The ambient harp used throughout this one’s duration gives it both a hint of whimsy and a slight unnerving feel, which really hits home during Fern’s mini tantrums. Part of why I enjoy Do No Harm so much is 1. because of how nice it looks. 2. because of how nice it sounds. The slow transition from Finn to Fern as the sunset rises in Ooo and Kiefer’s score plays gently in the background is already one of my favorite scenes and it’s in the first five seconds! With an added killer story, this one really has a lot going for it.

DNH 2

It’s nice how this episode continues to paint a picture of how much Finn and Jake differ when it comes to strangers/people who they aren’t necessarily close with. While Finn is generally more kind and accepting (as he grew to be with Ice King and how he was with “Moe” in The More You Moe), Jake is a bit more judgmental and awkward. Finn is more times than most the awkward one of the duo, though Jake experiences such social crutches when he fails to fully understand people. Jake is inclined to better click with those who fit his type and lifestyle, so he tends to struggle with those who need special accommodations because he isn’t really able to put himself in their feet. Finn advises Jake that Fern is just another version of himself, but even so, Jake previously had trouble empathizing and understanding Finn’s own emotional trauma a year earlier. From its inception, it’s certainly a recipe for discomfort!

Despite discovering some aspects of his true identity in the previous episode, Fern is still somewhat under the impression that he’s Finn. I’m not sure if its denial, or if another part of his brain is operating during these periods, but I’m glad they kept this aspect going to really hammer in his inability to conform. Even when faced with his favorite meal of meatloaf (I love how this is a recurring trait of Finn’s character), he’s unable to consume it. This could easily be seen as a moment that simply seeks to explain how the grass bod works, but it’s also a key indicator of Fern continually losing more and more aspects of his former self that he once found pleasurable. Again, it really paints a depressing picture. How is Fern supposed to be happy when he can’t even enjoy his favorite meal properly?

DNH 3

Though it’s unnecessary for him to have to explain himself, Finn still goes out of his way to apologize to an unconscious Susan for what happened with his grass sword. It’s a touching moment, but ultimately, I think our little guy is too hard on himself. He mentions not being strong enough to stop himself from hurting her, but it was a situation that was out of his control. The main purpose of his apology, however, is to draw on similarities between he and Fern. Fern is constantly mentioning how he can’t do anything right, even though most of his shortcomings are circumstantial at best. In a similar fashion, Finn blames himself for his own shortcomings that he really doesn’t have any control over. This brief emotional interlude is cut short when Doctor Princess enters Susan’s room and immediately appoints Finn as a physician. In what has to be one of the funniest Adventure Time moments in the past few seasons, Doctor Princess reveals to Finn in confidentiality that she isn’t actually a doctor, and it just happens to be her surname. The Doctor Princess is neither a doctor nor a princess. Her character is essentially one big, mysterious dead-end. Regardless, Finn chooses to take on the position and learns some new aspects about himself in the process.

Meanwhile, over on Fern and Jake’s side of things, the two boys get wrapped up in finding something for Fern to get involved with. Fern is unable to play flute, another one of Finn’s favorite hobbies as of recent, as he begins to go through yet another breakdown. Again, it might be seen as a cool aspect of Fern’s character that he doesn’t even need to breathe, but when its something as simple, given, and humanistic as that, it really sets out to hammer in how abnormal Fern’s entire existence is. Jake does manage to pull through in a pretty heartwarming way, as he reminds Fern of what his (and Finn’s) true favorite activity to embark on is: adventuring and slaying evil. They head to a grassy maze, in what feels like a fun return to AT‘s video game-esque dungeon scenarios. Much like Blade of GrassDo No Harm is heavily reliant on the color green, but in the best, least nauseating type of way. As we soon find, this is just one of many similarities that this episode shares with Blade of Grass. But, I’m getting ahead of myself. As Fern battles off grass demons, he begins to feel good about doing good in general.

DNH 4

Finn, similarly, feels great being able to help others out. Whether it be a splintered Mr. Fox or a back-broken Ice King (whose toes also taste like jam, for whatever reason), Finn simply seeks pleasure from being able to treat others, of which later ties into another aspect of his past, and also kind of channels in to Finn’s maturity by this point in the series. While Finn loves adventuring and beating up bad guys, his main goal and desire in life at this point in time is to simply help others and make it so that their lives thrive. It’s a really sweet sentiment from our big, baby boy.

While Fern continues to sweep through lower-tier enemies, he finally ends up on the other side of the maze, of where the boys convene with the Grassy Wizard. I totally didn’t expect the Grassy Wizard to ever appear again, but damn, I’m glad that he did. He plays a much bigger part in the series than the staff likely thought when first introducing the grass sword, and it makes sense to revisit his character as a potential source for answers and closure. Those two elements are exactly what Fern is looking for, as he begins to question Grassy Wizard on his current state and what his birthright truly is. It is interesting how, here, Fern refers to Finn as a separate person from himself, contrary to how he was acting earlier in the episode. By this point in time, to the remainder of the series, Fern has pretty much realized that, no matter how much he feels as though he is, he simply isn’t Finn and has to move on from that idea. Though, despite not being the same person as Finn, their similarities are practically uncanny, and that goes beyond the two sharing the same anatomy and memories. Grassy Wizard plays the part of Fern’s shitty, neglectful father, as he basically admits that he only created Fern as somewhat of a joke and because he thought it would be “cool.” Grassy Wizard reeks of Martinisms, failing to understand even the slightest bits of empathy, but gets his comeuppance as Fern wallops him in a punch that’s nearly identical to the way Finn punched “Martin” in The Tower. Fern has now experienced yet another moment that places him in the same place that Finn was once at, though, while Finn learned to accept Martin and move on from his hatred, Fern nearly beats Grassy Wizard to a pulp, thinking that’s what he’s supposed to do. Jake quickly informs Fern that it isn’t exactly natural or healthy to go about defeating evil this way, as Fern finally realizes that he simply isn’t Finn. No matter how good it feels to do things that Finn would want to do, he isn’t able to take on those tasks with the exact same flair, further alienating him from what he believes to be right and true.

DNH 5

Finn begins to experience this same form of dissonance as he realizes that his efforts to help others essentially failed. Finn and Fern are essentially on the exact same wavelength: they want to do something that they know is good and helps others, though they aren’t exactly sure that they are cut out for the job. These two stories come to a culmination when the two reconvene at the hospital, and Fern realizes that, despite doing things “as Finn would,” he just isn’t Finn, and he has to find his own path in life, via a beautiful departure on Starchy’s new motorcycle. One thing I also love about this ending is it recycles the same music from the ending of Blade of Grass, when Finn learns to accept the grass sword as a part of him. Here, this score is used as Fern accepts himself for something that he is realistically not and chooses to take on a new journey to truly figure out who he is in the process.

Also capping this episode off is the revelation that Susan is alive and well, proving that Finn’s medical advice was indeed correct, and further leading us into the Islands miniseries.

I really love Do No Harm. It’s a terrific character study of two boys faced with hopes and desires, but ultimately coming face-to-face with their own shortcomings and insecurities by the end of it. Fern worries that he isn’t anything like Finn, though if the events of this episode prove anything, the two are more alike than he could possibly know. My only issue with this one is that I feel as though Jake’s concern wasn’t entirely believable within the grass maze. We’re supposed to believe that Fern is going too far in his efforts to defeat tertiary bad guys, but I dunno, haven’t Finn and Jake involved themselves in similar carnage in episodes like Dad’s DungeonDungeon Train, or even Memory of a Memory? Finn evens mentions in Puhoy that he “kills stuff lots of times,” so I feel as though this aspect of the episode didn’t necessarily hit home in painting Fern in a poor light. But overall, it’s another really strong episode to flesh out Fern’s character, and a sweet episode for Finn in the wake of the eight part miniseries based around himself and his past.

DNH 6.png

Favorite line: “I don’t even have a medical degree. I just came in here one day for an X-ray, and my first name is Doctor, so, well, one thing led to another…”