Adventure Time, Animation

“The Crocodile Who Bit A Log” Review

Original Airdate: October 30, 2025

Written & Storyboarded by: Iggy Craig, Graham Falk, Monica Ray & Jackie Files

Huntress Wizard has certainly had quite the journey in the AT world. Existing merely as a background character for the first six years of the show’s run, HW was able to thrust herself into relevancy based on her gnarly design alone. But even with her increased role in the series, Huntress Wizard’s personality and motives have never really been explored, which has been somewhat intentional. Adam Muto himself talks about this in a recent interview, stating that it was risky to flesh out a character that was primarily known and loved for being mysterious. I’d be lying if I said I wasn’t also cautious about this, especially when it comes to a character that was mostly elaborated on purely as a result of fanservice. That’s not necessarily a knock at HW, as I quite liked her role in the original series. But that’s because she was such a bit character that really only showed up ever so often, and even in her brief appearances, we never truly got what she was all about. The Crocodile Who Bit A Log feels like it’s slowly setting up for parts of that mystery to be unraveled, but does so through a subdued backstory that is quite eloquently executed.


There’s basically three sections of this episode, so instead of going through it frame-by-frame like I did last week, I’m gonna talk about each individually. First is the Huntress Wizard stuff, which was easily my favorite segment of the episode. Graham Falk cooked with the cold open – man, is it gorgeous! Falk has been in the industry the longest out of anyone, so any time he’s able to really flourish through individual segments (like the silent movie dimension from Prismo the Wishmaster) it really shows how much of a seasoned veteran he is. The backgrounds, complemented by rough, inconsistent pen lines and messy paints strokes, are absolutely boasting with beautiful colors. When it comes to the visual look of the current series, it’s been tougher in the show’s recent years to actually pinpoint which artist worked on which portion of the episode. There’s a number of possible reasons for this; with directors more at the forefront this series than prior (which is as good a time as ever to mention that Cole Sanchez is back, after several years being absent from the franchise), it’s possible cleanup and revisions end up homogenizing a lot of shots from their individual essence. There’s also a new overseas studio for this season, brought to my attention by fellow commentator Digamma-F-Wau, which could be contributing the same level of wash out. There’s also the possibility that I’m just off my game and the individual touch still is in tact, but there are bits in this one that feel like they may have been squandered in the final product (i.e. when Cake reacts shocked to the cooking materials nearly falling, that’s clearly a Falk shot. But I’d be interested in seeing the actual storyboard, because it feels a bit more stilted in execution). All that is to say, I’m glad to see how much Falk’s touch absolutely erupts during the opening, continuing to spotlight AT‘s unique talents in the best possible way.

Huntress Wizard’s journey to become part of the forest is meditative and wonderfully paced, showcasing her commitment, but initial struggle, to adopt zen in the roughness of the wilderness. She’s accompanied by Spirit Dream Warrior, who evidently she never had a romantic past with, and served more as a guru to her through her journey into wizardry. Once she becomes apart of the green wizard society, HW chooses the path of isolation instead of being connected to her new groupies. I’m wondering if we’ll get more of a backstory on what led HW down this path, but I’d also be okay if this is just some kind of intrinsic desire HW has to do things as a lone wolf without any type of community on her side. When she reaches the “Heart” of the Forest, we treated to a fun bit of back-and-forth between her and Witch Wizard. The show additionally continues to not give any clear answers on HW and Finn’s relationship, with HW hesitating to find a way to address him, which I like. I originally kind of went in to this season thinking they were more on the casual side, remaining friends but having moments of intimacy every now and then. Her reaction here, and later her dream sequence with Finn, make it seem like Finn really likes her, while she’s hesitant to be true to her deeper feelings. This is easily connected to her behavior in Flute Spell, and while some of that denial toward larger connections seems to have been shed by her next major appearance in The Wild Hunt, it doesn’t appear to have opened up any type of larger shift in her consciousness.


Granted, I’m sure there’s a lot we’re not seeing behind the scenes. I would imagine HW had a large role in helping Finn after the passing of Jake, and Finn’s connectedness to the forest implies that they have spent a lot of time together. I think there is a difference between Huntress Wizard having these moments of intimacy and actually acknowledging them as they are, or even just opening herself up to the perception of others. Regardless, her drive to do things her way come to a roadblock when Witch Wizard opposes her, leading to a really great fight sequence. The build up, the animation, camera angles, transformations, and great bit of score to boot. Continuing to give her credit where credit is due, Amanda Jones has been knocking it out of the park season with stellar music cues, accenting the high stakes battle between the wizards perfectly (also I’ll note before I forget, Jones brought back Kheirosiphon’s theme when he reappears! Nice touch). Outside of the opening, the forest bits provide the most visual flair for the episode, with the revelation of the “Hart” of the Forest being yet another highlight. This is once again a pretty direct reference to Princess Mononoke, which miiiight be slightly derivative? But regardless, I love the design and the way it thrashes, breaks apart, and eventually absorbs into itself provides for a uniquely exciting excerpt that comes to a screaming halt when Huntress Wizard fucking explodes. AT has been doing a really good job at not letting their current rating impact how gratuitous some scenes could be. I’m sure you could make Huntress’s body parts separating from her even more graphic, but it really wouldn’t feel like Adventure Time if they made it especially gruesome. It feels like it would be a little silly in execution, and it is, but in a way that is true to this franchise. For any seasoned viewer, it’s still impactful and devastating in a way that really only works within the tone of Adventure Time.

Within the Hart/Heart of the Forest, we get the aforementioned heartbreaking dream with Finn, reassuring Huntress Wizard that he’ll never forget her. It’s probably my favorite moment in the episode, doing so much with so little, and speaking to both of these characters and how differently they feel and express their emotions. HW’s body breaks up into individual segments that disperse throughout the multiverse as seeds of her essence. They end up in the following locations: Farmworld, Vampire World, the Baby World and then a gaggle of other dimensions that don’t immediately register in my brain as locations we’ve seen before. I thought the one from space might be the Drift, but nah, the specific background here doesn’t match anything from BMO. I’m just gonna assume we haven’t seen these locations before and then wait until someone makes the connection and makes me feel very stupid. The mystics that this scene plays around with are great; Huntress playing around with the various portals and being overwhelmed with the sounds feel true to her process of essentially being reborn.


With her hand cut off early in the episode and used as a sacrifice for the Heart, it seems like HW’s spirit is capable of living on beyond her physical body because of her connection to this magic. Or maybe, Huntress Wizard is dead, but her spirit lives on to incarnate at pretty much any time she’s separated from it. This seems consistent with Witch Wizard, who was practically murdered by Finn last season, but still maintains a physical body (possibly connecting to HW noticing her new “fit”?) The birth process is painful, and HW struggles within the overwhelming possibilities of choice at her very fingertips (with a foreboding rain of blood drops backing her). She returns to her meditative state, questions the possibilities of the world, and trusts in the universe that her choice is ultimately where growth will lie for her. It’s really nice that they got Sean Rohani to do voiceover within the spirit realm. It was great knowing that Kumail Nanjiani was coming back this season to reprise Prismo, but I was a bit bummed for Rohani since he did a great job of picking up for Prismo last season. Glad to know that he still has a role in the series, even if it will be considerably smaller. Thankfully, HW does NOT choose to find a new host body within Baby Cinnamon Bun’s mouth, and begins her growth within Fionna-World.

Over in Fionna-World, we rejoin the gang as they attempt to reclaim Gary’s new business venture. I really wanted to go into this season being more positive about the Fionna and Cake stuff, but honestly, mostly everything in Fionna-World does very little for me this time around. I just simply don’t really care about what happens in the individual lives of these characters. Gary and Marshall served as great stand-ins last season to show how PB and Marceline’s connection exists in all corners of the universe, but I’m less invested this time around, and I honestly do think that has something to do with the performances. I went from being neutral to both replacements to really not liking them this time around, with Marshall’s delivery falling a bit flat and Gary’s inflections feeling far too cartoonishly peppy. Watching these characters deal with what feels like generic sitcom fodder just isn’t doing it for me. And don’t get me wrong, the show is aware of this – Muto has said that this version of their world is very much an idealized 90’s sitcom world. But so far I don’t think they’re playing with those tropes enough or in an especially comedic way to make me feel like it’s more than just a bit of fodder between the real meat of the episode. I feel like looping in Cheers as a way to allude to this is very quickly starting to overstay its welcome – we get it, Fionna and Cake live in a sitcom! We don’t need Pendleton Ward to do his Norm impression every single episode!

I like some of the jokes we’re treated to, like the return of PepTank and his triumph in getting a night out to himself. I like how Hanna Abadeer apparently has spies out on Marshall, as seen with one hiding out when they’re at the bar. And we get female Dirt Beer Guy, aptly named Ruby! I am only so strong when it comes to these additional character cameos. I’m additionally a little bit confused about Fionna’s continued anxiety developing, as it initially seemed to stem from her desire to help those around her in fear of acting selfishly as she once did, but now it seems to derive more from her fear of being alone? Not to say those both can’t factor into each other, but I think it’s maybe emphasized a bit too much towards the end. I think they’re clearly trying to contrast HW’s desire to be alone with Fionna’s fear of being alone, similar to how Simon and Fionna’s arcs both played into each other last season, but I’m not sure it needed to be this direct. Did they really need to include Fionna projecting her own fear of abandonment while someone is withering away on the other phone line? It just didn’t feel natural to me and I feel like her arc doesn’t need to be defined so vocally.


The stuff in Ooo takes up the smallest segment of the episode, but probably provides for the funniest scenes. I love some classic Banana Guard stupidity, and even though John DiMaggio sadly does not reprise his role as one of them, Andy Merill does a great job stepping in. There’s additionally fun shenanigans with the Wiz kids and Pep being a little shit, as always. The voice acting from both Tom Kenny and Hynden Walch is great, they really sell the more dire and serious tones of Finn’s condition. We know nothing’s going to happen to him, as indicated by Together Again and the trailers alone. But that doesn’t mean this isn’t serious for those close to him, and the episode does a good job at communicating this.

Overall, I really like this one! Or parts of it, at least. Everything with Huntress Wizard is great, and I don’t even really say that as someone nostalgia starved to just see the OG cast members do their thing – I didn’t really have any particular fondness for this character in the original show. I just think that objectively everything going on with HW is miles better than anything happening in the subplot, though maybe I’m alone with this. Everything I’ve seen so far seems to be equally beloved no matter what the focus is, so I apologize if I’m being a stick in the mud to anyone who really is invested in the Fionna-World stuff and wants me to talk more about it. There’s a good chance that, as the season keeps progressing, the stuff with Huntress Wizard will incorporate more into the Fionna-World stuff and ramp things up to make them a bit more interesting. But as is, I just don’t think these breaks in the momentum really work, and I’m hoping that this season can turn around the elements that aren’t really working for me personally. But I can only bitch so much, as the HW segments are really, really good. For as many qualms as I have, it’s great to see the show can continue to expand upon tertiary characters in such unique and interesting ways.

This week’s artist shoutout goes to Monica (Monty) Ray, the newest addition to the AT board crew! Ray has worked on several shows including Big City Greens, and has done a handful of voices on other popular cartoons, like Harvey Beaks and Glitch Techs. Monty’s portfolio includes a lot of funky streetwear, and I implore you to check it out here!

Favorite line: “For a deity, he kinda stuck-up.”

Adventure Time, Animation

“The Hare and the Sprout” Review

Original Airdate: October 23, 2025

Written & Storyboarded by: Hanna K. Nyström, Kris Mukai, Maya Petersen & Charmaine Verhagen

We are back once again, babies!! Let’s go over the ground rules for this batch: since episodes are airing weekly (something that I’m personally very excited about) I’m going to at least try to churn out a weekly review coinciding with the most recent episode. Granted, there’s no promises with this, one because there’s a very good chance that I’ll lose steam down the line and need a break so that I can have the proper energy to write up something half-decent. Second, some episodes last season definitely benefited from taking time to sit with; I think the reviews for Prismo the Wishmaster and Cheers would’ve looked a little different had I not taken the time to chew on them a little. So, we’ll see as we go. As always, a quick thank you to everyone old and new who continue to support the blog! I deeply appreciate your loyalty, and I hope I can continue to offer something insightful and fun in return.

We kick things off with Astrid retelling the tales of last season, and surprisingly it looks like we’re kicking things off pretty much right where they left off, or at least within a few weeks to a month. Love the beautiful watercolor and colored pencil artwork we’re treated to, painted and drawn by Ala Flora. So nice to see my friends Simon, PB, and Marceline again, and Simon’s living with Marcy now! I like to imagine it was offered by Marceline when Simon mentioned he was looking for another place to stay – kind of like a daughter looking after her elderly father, very sweet. Because he’s an easy target, I also like to imagine him interrupting any moments of intimacy between the girls with some nerd shit that only he cares about. I love that dweeb.


We’re welcomed back to our main protagonist shortly after, where we get a bit of tweened animation of Fionna stretching in her bed (begging the gods that this show never gets demoted to fully rigged animation). A genderswapped Betty is teased by the announcer, which I’m interested to see if those implications mean anything in the grand scheme of things. Love to see that they once again cannot stray too far from the snail cameos, as we get a real snail traveling across Fionna’s TV stand, with the addition of the umpteenth Cheers appearance in the series. Though, it doesn’t last long, as Fionna quickly flips through some other 90’s dreck before landing on a fantasy program. Cheers was Simon’s escapist fantasy of a world that was simple and made sense, whereas Fionna still leans toward sensationalist and exciting sensibilities, away from the mundane responsibilities of everyday life. I’ve complained about not being super interested in Fionna in the past, but this does feel relatable. I’m pushing 30 now, which is the same age range these characters are supposed to be in, and here I am writing a blog on a fantasy show that I’m invested in far more than the drudgery of working a 9-5 job day in and day out. Adventure Time really has succeeded at placing you in the shoes of the main character and watching them guide through life in a way that never seems any less confusing. That relatability is always balanced out with something equally fantastical, and while Fionna’s world is far more urban than Ooo, we do now have the addition of a magical cat living in her own apartment right next door. Complete with the first obligatory bacon pancakes reference in this series (hot dog waffles) which admittedly I didn’t even catch the first time around.

New intro this season! I like it, for the most part. As always, it’s great to see the SmallBu team back at it again with very bouncy, vibrant animation. The anime allusions feel slightly jarring, but its an aesthetic that F&C have played around with since their introduction into the original series. The intro additionally doesn’t really feel like Adventure Time – the music and the lack of an introductory long pan feel like a deliberate stray from what we’re accustomed to seeing. I’m kind of all for Fionna & Cake branching out and adopting its own style this way. After 10+ years of alternative intros that have used the original title sequence as a reference point, it’s refreshing to get something quite different in taste. Although, I will say, I liked the music that accompanied last season’s intro far better. I don’t think it’s a very compelling beat and I don’t think it really aids the visuals that successfully either. I almost wish they repurposed the initial score and made new visuals to go around it – but I guess in true anime style, they wanted to start this one from the ground up. Apparently, a good bit of the intro is referencing Revolutionary Girl Utena, an anime I’ve never seen but I am interested in checking it out. I’ll reserve comments about the little bits of foreshadowing for character arcs and relationships sprinkled in until they actually come into fruition within the season.


Glad to see most of the returning players from last season back again in the title card sequence. Michael DeForge’s title cards are better than ever, complete with little iterations of Fionna and Huntress Wizard in both corners. Also, Kris Mukai is back once again! Mukai worked on a few episodes during the course of season 7, including Varmints, Mama Said, and Five Short Tables. Her style is immediately recognizable in the first chunk after the intro through the bakery store sequence (at least, I’m pretty positive it’s Mukai – I’ve only gotten worse at this with time!) with the eyes a lot closer together, accented by several lines and curvy expressions. Also cool that Turtle Prince’s human counterpart is featured in this scene, as she helped bring him to life in Five Short Tables. Also returning after a bit of absence is Chermaine Verhagen, who previously co-boarded Wheels, and had contributed a lot of bit parts and visual development to the show throughout the years. I’ll definitely need more time pinpointing her individual contributions to this episode – gonna take some time to analyze outside of this review so I can better recognize her drawings moving forward.

Funny to see some of the new iterations of characters, like a female version of Buck Pudding, everyone’s favorite side character. I guess who else would they have as the store manager of Home Depot? I’m also pretty sure that the child in the bus is just a male version of Astrid, so it’s additionally very comical that we now have alternative versions of NEW characters introduced in the series. It’s also driving me crazy – I have no idea who the yellowish person on the bus is supposed to be, if anyone. I’ve been looking at characters on the wiki for almost an hour and cannot identify who this character is alluding to – I’m just gonna open it up for someone in the comments to make me look like a total idiot.

Returning players like Queenie and M-Cron are a pleasure to see too. It’s been a while since we’ve had any Lady rep in the series, so I’m glad to see M-Cron getting a bit more focus, with Cake being absolutely infatuated with him. I’m curious as to where this is heading, which is something I’ll probably be saying a lot in these first few episodes. I do like all of the allusions to fairytales that have been coming into play within the episode thus far: the introduction with Astrid’s “happily-ever-after” story, the naming convention of The Hare and the Sprout, Cake’s cross-species romance, Fionna’s increasing interest in fantasy, the anime-like opening, the focus on mystics in Huntress Wizard’s segments, etc. I wouldn’t be surprised if the entire season largely worked as a deconstruction of fairytale tropes, or at the very least, used them as a thematic stepping point to explore ideas about how these characters view their goals and expectations. In the best case scenario, it’ll work similar to the multiverse concept in season one where they allow themselves to have a decent bit of fun with the genre without getting too lost in clichés. Also, the onslaught of new genderbent character introductions is certainly a bit gratuitous at this point, but I’d be lying if I said I wasn’t slightly enamored with seeing how far they’re willing to take it. Madam Slicer was not on my bingo card for this season.


Simon opening his call to Fionna with “hey, girl!” was irresistibly sweet. It really is a testament to the previous season’s strength that he has become such a beloved presence in the series, after mainly being a gimmick for storytelling purposes in the original series. His awkwardness around PB is additionally hilarious, because I totally think he’s overthinking the kidnapping element and I think PB struggling with her own demeanor is just kind of how she is. Though, I also wouldn’t be shocked if she’s still petty over being called an assistant way back in Broke His Crown. Simon in general seems a lot more well-adjusted after the events of last season than Fionna does, which I’d imagine is a direct result of having several stand-in daughter figures and an outlet for his interest in magic. I was totally prepared for the scene with Simon at the solo tombstone to be heartbreaking, but having it be Choose Goose probably provided the biggest laugh of the episode for me. Not only does this sudden obsession with him since Distant Lands continue onward, but I’ll additionally never understand the absolute vitriol for him that the staff feels. He somewhat unknowingly became possessed after the events of Wizard City, was used and tortured by Simon in the first season, and now is dead with a tasteless rhyme on his graveyard, seemingly rotting in Hell as seen in Together Again. It’s kind of hilarious.

We get our first bits of Huntress Wizard soon after, and I guess this is as good a time as any to talk about the voice actor changes. There’s quite a few recasts this season, which AT is usually no stranger to when it comes to casting celebrities generally outside of the animation industry. This season sees the recast of Huntress Wizard, Gary, and Marshall Lee. It’s always disappointing to see, but none that I feel too strongly about; Jenny Slate is definitely the biggest loss, given that she’s played the character most consistently out of the bunch, but Ashly Burch has been a great presence up to this point in the series and I’m pretty confident she can do this character justice through her work. Donald Glover has been with the series the longest of the three, so losing him is a shame, though understandable because he’s reportedly been struggling with his health behind-the-scenes. As for Gary, it’s just kind of hilarious to me that this character cannot find a voice that sticks. I do wonder what the nature of needing to recast so many of these actors is – the animation industry isn’t exactly thriving right now, so I wonder if it ultimately ended up being that there wasn’t enough incentive to return to the series. In this article, Adam Muto mostly alludes to this being a result of scheduling conflicts, but c’mon, Andrew Rannells can’t show up a few times to voice the gay gum lad?? I guess scheduling conflicts could involve a whole plethora of issues, including travel time, personal matters, and full-time commitments, so I can’t really judge without knowing the whole scope of why they chose not to return.


Anywho, back to the meat. The Vampire King lion was additionally not on my bingo card, and it’s interesting to see him play a bit of a supportive role to Finn, who is in considerable peril. I think Amanda Jones as a composer has gotten progressively stronger from when she first started with the series, as I quite liked the score throughout this episode, especially during the scenes where HW is following the lion to her home. As I mentioned, I think the general sounds complimenting scenes aren’t as odd or experimental as they used to be, but I think think the adventurous, tense stings that accent certain scenes do assist the general tone and scope of the series becoming much more grand. It’s great to see Finn again, even though he largely plays second banana to just about every other character in the episode. It seems his role will mostly be a catalyst for the mission of other characters, namely HW, but I do hope we get some Finn love this season. After seeing him largely repressed and injured a good portion of the recent projects, I’d love to see a brief moment of reprieve for him by the season’s end. At least he’s still having freaky dreams, as indicated by the illusory Huntress Wizard feeding him (Princess Mononoke reference?) Let me just say that the forest backgrounds in general looking quite gorgeous. It’s so cool to see the evolution of certain shots from the original series, like Huntress’s “cliff under a tree,” the originally was composed of flat colors and now transformed into a multi-layered beauty. Shoutout to the many background designers and painters who helped make up this episode, some of which I’m planning to give a shoutout to at the end of each blog entry.

Back in Fionna-World, we’re treated to a few more character returns. Glad to see Marc Maron Squirrel is thriving in his new environment (in his impressionist era, no less!) and we see Marshall really adopting his vampiric roots. There’s a brief moment where he gets a call from “Birthgiver,” with the obvious implication being Hanna Abadeer, though with Ice Queen being taunted in the opening theme, I do wonder how exactly her connection to Marshall will play out in a way that differentiates itself from Marceline and Simon’s history. We’re also treated to Hunter and a quick parallel with Fionna’s injury slightly mimicking Finn’s current state, or at the very least, drawing back to the thorn that Finn had lodged in his hand way back in Is That You? With all of the allusions being made between characters, their physical state, relationships, and emotional wellbeing, I’d love to see this season play around with the ideas of just how much these characters have autonomy over their surroundings, or if they’re destined to falling into the same patterns and soul connections that their otherworldly counterparts are.

I feel as though the nearly half-hour episodes are much better paced this time around, which is a slight contrast from last season’s premiere. I felt Fionna Campbell was somewhat distracting in how it padded extra time, while we have moments in this episode that use time more methodically. We’re set up to a variety of different ideas and stories for the course of the season, but it doesn’t feel like information overload either. We’re still treated to more laidback sequences, like Fionna and the gang setting up for Gary’s grand opening. It’s good to see a blend of both, not rushing us right into the action, but having enough variety that it doesn’t feel claustrophobic in its surroundings. The dream sequence, on the other hand, does throw a lot out in a short amount of time, which is a welcomed addition. The more introspective elements seem to revolve around Fionna’s newfound dedication to helping others and the internal pressures that come with putting aside her own needs for others, along with the guilt and trauma that she surely carries along from her adventures through the multiverse. We get a brief glimpse of Martin’s discarded head, someone who previously counted on her that was hurt as a result of her actions. Also appearing is Winter King’s demented chicken servant from The Winter King, which is a possible sign that all of the terror and insecurity that Fionna’s arc implied she left behind is still lingering and at the forefront. We also get a wolf lurking, with a white wolf in dreams potentially symbolizing hope and a wolf in general connecting to some sort of threat or internal conflict. And hey, the thorn wasn’t the only arm symbolism we get up to this point, as Fionna has her own gnarly bionic arm in her fantasy dream! Cool to see Cake and Fionna sharing dreams is still a trademark of their relationship.


Things start wrapping up, as we’re treated to additional conflict setups, like Fionna feeling indebted to Gary after Queenie shuts his business down, Simon teaching Wiz Biz stuff (treating us to an aged up Blaine, Pep, and Cadebra! I love how Pep’s voice is slowly starting to sound pitch shifted, I wondered when he was going to eventually transform into Steve Little), and Huntress Wizard tracking down the bear that hurt Finn. Already saw a lot of people complaining about the abrupt ending, but like, here I am thinking, “we are so back.” It’s Adventure Time, baby! As is, it was a pretty decent premiere. Like I said prior, it’s kind of difficult to talk about it outside of speculation for future entries, but generally a better start pacing wise and more engaging compared to Fionna Campbell. I’m still a bit skeptical about how much I’m going to find myself intrigued by the Fionna-World stuff this season, as I’m definitely much more drawn to what’s happening in Ooo, but nothing established so far was particularly bad. Fionna-World is, at best, mildly charming. I think there’s still plenty they can play around with to evolve this concept and I appreciate the dedication that is being put into the world building. It just so happens that a lot of my attitude seems to be leaning toward “we’ll see what happens” as opposed to feeling glued to the screen, waiting to see what Fionna and her friends’ journeys bring us next. But I’m not totally cynical, I’m absolutely giddy to have this show back in any fashion. This team especially have proven themselves time and time again, so I’m looking forward to just what this season has in store in all corners of the multiverse.

This week’s staff shoutout goes out to Ala Flora who, as mentioned, worked on the opening storybook sequence. Flora’s work is visually stunning, tapping into childlike wonder and boasting beautiful colors in the process. You can check out her portfolio here.

Favorite line: “Mommies say hi!”

Uncategorized

Adventure Time: Righteous Jukebox

Hello friends! Somethin’ a little different this time around, I’ve been editing videos more frequently as a side hobby and decided to whip up a fun side project using AT‘s music. The purpose of the video was to convert it into a VHS tape, but I figured I’d upload it to YouTube as well.

Give it a watch and jam out to some good tunes! If it’s popular enough, I’ll do a second volume down the line.

Uncategorized

Artist Spotlight – Graham Falk

Graham Falk is an interesting case – he originally joined the series for some guest board work during season five for Shh! and Root Beer Guy. In most instances, guest board artists will work on a few episodes before moving onto other projects, or simply as a one-time opportunity, like Kris Mukai and KC Green. However, Falk continued to work on the series sporadically throughout season 6 and 7, until he became a fulltime regular for season 8 and eventually even boarded the very final scene for the original series finale. There’s a lot of unique attributes to Falk’s role in the series, first being that unlike a good majority of the staff, he’s a seasoned veteran in the animation world. While most artists have a few previous gigs under their belts, Falk’s career in animation dates back as early as 1980, working as a layout artist and character designer, among several other roles for many successful animated shows. Falk even had his very own series, Untalkative Bunny, which ran for three seasons. Falk’s cartoonish style and love for classical animation can easily be seen in his work, which translates into his time on Adventure Time.

Art Style

Falk is somewhat of an enigma when it comes to locating his artwork. He doesn’t seem to have an online presence or portfolio, which tracks since he’s had such a longstanding career even before the presence of the internet. If it’s not evident enough by these screenshots, Falk’s main inspiration point in both art and storytelling is that of silent cartoons from the 1920’s and very early 1930’s, most evident in his series Untalkative Bunny and his design work for Over the Garden Wall. Dumb, silly expressions, stretched facial features, oval eyes, tilted line-of-action, dramatically big mouth emotes, and monobrows are all hallmarks of Falk’s touch. A lot of those same idiosyncrasies can be found on Summer Camp Island. For as unique as Falk’s touch is, some of his episodes for both Summer Camp Island and Adventure Time can look pretty standard and difficult to decipher, until one expression comes along that can easily be pointed out as a Falk drawing.

Finn & Friends

This one was difficult because there’s Falk hallmarks that are found across every character, and then there’s just the way that Falk draws Finn specifically – I tried to settle for a combination of both. Something very common in Falk’s posing is the 70ish degree angle that characters will stand at, as seen in images one through four. Expressions will additionally be slightly crooked, with boomerang-esque shapes, shown in Finn’s expression in image three. Expressions will also be quite large, specifically in the mouth. Falk Finn’s will be seen with huge, teethless smile, or big frown-y scowls, seen in images four and five. More standard shots of Finn from Falk actually hearken back to his earlier model sheet look, a departure from the more modernized look that most storyboards artist had adopted by the final season, which can be seen in image six. And, while most artists at the time were competing for who could draw the largest eyes on Finn, Falk’s eyes are maybe some of the smallest. Falk also likes drawing Finn in sideview perhaps more than any other artist, as seen in images three, seven, eight, and nine.

A lot of Falk’s touches for Finn also impact Jake: dramatically angled posing, wackier-than-usual expressions, a focus on sideview shots. Jake also suffers a similar fate as Finn, with Falk’s style being somewhat conformed in the final season and less of his touch being evident, as seen with the model sheet-esque Jake in the ninth image. I love how Falk draws Jake’s eyes, with the whites taking center stage and the black mildly outlining them. Falk Jakes also occasionally have mouths that don’t connect all the way to his jowls, as indicated in the first and second images.

A handful of Falk specialties. Monobrows, extreme angled posing, big frowns and smiles, eyes with thick, black outlines, and sharper-than-usual edges on mouths.

Promo Art

Some of the few pieces of AT promo art that Falk has whipped up, including a paper plate canvas for Sad Face.

Concept Art

Miscellaneous concept work from Falk of designs he whipped up for the hardware store owner in Root Beer Guy and the visual scope of Abstract.

Title Cards

A few original title cards that Falk designed, along with a large chunk of concept sketches that didn’t make the cut.

Storyboards

A collection of silly Falk boards.

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Artist Spotlight – Sam Alden

A late bloomer during the OG series, but one that became just as recognizable as the longtime alum, Sam Alden joined the series starting with The Mountain and later became a series regular beginning midway through season 7. Alden was often paired with Jesse Moynihan in his early days, before taking on a similar role as his counterpart, being paired with many different partners throughout the rest of the show’s run. Pretty much anywhere he landed, Alden delighted with standout boarding efforts and some of the better Finn-centric entries in AT‘s last run.

Art Style

With a main focus in pencil art, Alden’s portfolio consists mainly of his short-form comics and intimate, portrait-esque illustrations. It’s a natural fit that Alden was paired with Jesse, as Alden’s love for vivid colors is easily apparent in his work. Experimentation with color can be readily seen in the examples above, with harsh contrasting elements, two-tone schemes, and washed out, dreamy backdrops.

Finn & Friends

The biggest dead giveaway that Alden had his hands in an AT episode is the quotation eyes, which Finn is frequently seen sporting, as seen in images four, five, seven, and eight. I just said on my last post that Moynihan takes the cake for the biggest, roundest pupils on Finn, though I may have spoke too soon. Alden will often draw Finn with massive pupils, a face that takes up most of his head area, very large ear nubs on his hat, and some big, eye bag accents. Also, Alden’s Finn has a generally lengthier body than other iterations, sporting longer arms and legs. Honestly, it’s fitting that Alden wrote the Come Along With Me gag where PB acknowledges how tall he’s gotten.

Jake isn’t a character that Alden has had a ton of time with, as he’s predominantly absent from a good chunk of the artist’s portfolio: The Mountain, High Strangeness, Happy Warrior, Whispers, The Wild Hunt, and Blenanas. So, it’s a bit difficult to point out his Jake, but he still boasts some unique touches. Something consistent with other characters Alden draws (including Finn) is the focus on a character’s bottom teeth with no visible top teeth. There’s also some idiosyncrasies he shares with his board partner, Jesse Moynihan, such as the eye shape and the black sections peaking out on both sides of the white.

Some other characters/shots where Alden’s influence is apparent. Quotation eyes, absolutely massive pupils, and some bottom teeth love.

Promo Art

Alden has created some of the most beautiful promo art the series has seen. Probably the most consistent in format, as each promo feels like it is part of a whole series.

Concept Art

Alden has worked behind-the-scenes to develop a bunch of different elements that made their way into the series, such as the Mountain of Matthew, Bandit Princess, the electric boar, Ice Finn’s domain, and some early looks at Finn’s parents.

Title Cards

With the exception of the Islands and Elements miniseries, Alden has designed the title card for every episode he’s worked on (excluded are The Wild Hunt and Blenanas, which did not have rough versions available).

Some title card roughs from Alden.

Storyboards

Select Alden boards. The unavoidable quotation eyes and a glance at Normal Man‘s fast-paced mountain sequence.

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Artist Spotlight – Jesse Moynihan

It’s Jmoyns time! I’ve gushed about Jesse plenty on this blog; aside from Tom Herpich, he’s probably my favorite board artist in the series. So much of his own personal tastes and style bleed into those boards in a way that’s really inspiring to me. He’s come a long way throughout the series, starting out with some really wonky drawings that didn’t translate super well into the final animation to becoming one of the most rounded and consistent artists, both art and tone wise.

Art Style

Moynihan’s artwork, done primarily with all physical materials combines psychedelic colors, geometric shapes, and fantastical characters wearing wrestling gear. He started off focusing on making comics, which mainly consisted of his series Forming, before getting recruited by Pen Ward to work on AT. Jesse typically tackles both the spiritual and psychological through his own work, which transferred over into most of his AT outings from season four onward. More than any other storyboard artist in the series, Jesse has poured a large chunk of his life into his writing. Each artist has their own personal voice and quirks, but I don’t think anyone quite reached the same level of vulnerability that Jesse did. The show almost became a diary for him at certain points, as he dealt with his own questions about finding inner peace in The Mountain or had a raw unraveling when struggling to cope after a tumultuous break up with his former girlfriend, whom he also called “Margles.” A lot of his stuff has been pointed to as an example of the show’s growing pretentiousness, though I think his relationship with the series is probably the best example of its strengths. Using the show, its characters, its world and its rules to create something personal and unique with each individual outing.

Manly

Manly, a short made by Jesse and his brother for Cartoon Hangover, additionally exhibits the hallmarks mentioned above. It’s also a good chance to see more consistencies in his drawings that cross over into AT, namely the eye shapes, forced perspective, and a contrasting blend between simple designs and complex anatomy. Unrelated to Manly, but Justin Moynihan, Jesse’s brother, has contributed a bit to the main series musically, including Lost in the Darkness, Love in the Darkness, and the Booboo Sousa song. Jesse has also contributed to the show song-wise, including Real Power, Yeah Girl, It Stinks, and Braco Don’t Go.

Midnight Gospel

Moynihan served as art director for Pendleton Ward’s other series, The Midnight Gospel. A lot can be taken away from the background art in terms of how it matches the sensibilities detailed above. It’s a perfect mix between Ward’s simple charm and the psychedelia of Duncan Trussell.

Finn & Friends

Moynihan Finn’s have some BIG round pupils. Maybe some of the biggest Finn pupes in the series (Not counting Lucyola Langi, because she obviously takes the cake). When they’re not massive and circular, a classic Moynihanism is the slanted, oval eyes that appear on a lot of different characters, notable in images one, four, and five. Moynihan Finns also most commonly emote with raised eyebrows, seen in images six, seven, and eight. His Finn usually has more teeth displayed than the average Finn, as seen in images five and eight. While eye highlights are something common throughout the series and with every artist, Moynihan’s eye highlights are usually much smaller and more muted, as seen in the first and last image. And perhaps one of the biggest dead giveaways for a Moynihan Finn is the more defined shoulders, noted in images two, three, and seven. In fact, Moynihan is perhaps the artist that most frequently draws Finn without his backpack. Examples include Hitman, Who Would Win, Breezy, Is That You?, Astral Plane, and Checkmate.

Moynihan Jakes usually possess the same simplistic, raised eyebrows that his Finn’s have, as seen in images one, three, five, and eight. Perhaps most distinctive are eyes Moynihan draws for Jake, which will slant in the same sideways motion as Finn’s, with the whites receding into the black, as noted in images five, seven, and nine. In fact, the black in Jake’s eyes often swallows up the white pupils, making them much smaller than most board artists – seen in most images but primarily in one, four, six, and eight. Jake’s eye sockets will additionally often bulge off the side of his head, noted in the first two images. And, in typical Moynihan fashion, Jake’s shoulders are much more prominent. Seen in images one, three and four. A Moynihan Jake ear will often curl off the side of his head, but often not as dramatically as a Muto or Nyström ear.

Some other Moynihan character shots. Lots of slanted eyes, forced perspective, big pupils, extra teeth , defined shoulders, and the occasional sassy arms-on-hips.

Promo Art

Moynihan has created A LOT of promo art throughout the series, mostly in a black-and-white fashion with heavy shading, while some let his love for bright, vivid colors shine. Others are simplistic notebook doodles, which I always appreciate as well. Board artists don’t need to create promo art for episodes, so I always like when they commit to putting something out, even if that is just a simple doodle on paper. Some are really elaborate, like his last two season six episodes that incorporate live action elements. It’s pretty cool to additionally see the shear volume of people Moynihan has worked with throughout his tenure. He most consistently worked with Ako Castuera, but has partnered with various other artists, most notably throughout seasons 5 and 6. He might be the artist with the highest volume of partners? I could probably fact check that, but I’m not gunna.

Storyboards

Some select Moynihan boards. In a similar look to his promo art, Moynihan will often incorporate his own sense of shading into his boards, even if said shading doesn’t make it into the final product (i.e. Betty). Also included is his love for forced perspective, and a cameo from the lost beta character Tiny Hippogriff.

Adventure Time, Animation

Artist Spotlight – Adam Muto

Muto’s been with the show since the beginning, and has become the head honcho following the departure of Pen Ward. I always have said that it’s kind of hard to understand Muto’s vision for the overall series when it comes to tone and direction. I think more than anything his love for the series additionally includes letting the artists do what they do best while also trying to evolve and expand the world and keeping the characters relatively evergreen. When it comes to boarding, it can be equally difficult to determine which sections Muto worked on unless it’s with someone very distinctive, such as Sugar. His style is so synonymous with the polished look of the series that there’s definitively overlapping synchronicities in style. Not to say that he doesn’t have his own flair, however. Muto’s probably of the best draftsmen in the entire series, churning out some really clean and neat drawings that bleed through even in his rough storyboards.

Art Style

Muto is a comic man most prominently. Most of his style can be analyzed through his two most prominent comic series – Tall Penguin and Future Boyfriend. I’m always impressed by how clean Muto’s linework is, ranging from very simple shapes to more complex designs that never seem to battle each other. Diverging from the hyperrealism of his counterpart, Rebecca Sugar, Muto lends himself to more cartoonish sensibilities. It’s easy to see how Adventure Time has impacted his own look, while also noting the nuances that bleed through in his own boards. Very wide faces, forced perspective, small slants for eyebags, the heightened detail mixed with extreme simplicities. Muto mainly avoids color in his artwork and sticks with a monotone drop.

Finn & Friends

woof. This one was a toughie. Scanning through the earlier seasons, it’s really difficult to denote Muto hallmarks outside of the observation that “this bit was not boarded by Rebecca Sugar.” I don’t mean that to make it seem like Muto is an inferior artist, most of his drawings look great! It’s just somewhat difficult to distinguish his Finn apart from some of the many other iterations in the series. Something pretty consistent with all of Muto’s art is his wide-eyed characters donning slanty eye bags, which Finn takes on in the first and fifth image. One feature I never really noticed until I was researching for this write-up was the slightly curled dot eyes that will show up more so in the earlier Muto efforts, seen in the second and third images. Also, the thin, liney eyebrows in images four and six carry through most of Muto’s episodes throughout the series.

Muto’s Jake is way more easily recognizable than his Finn. Muto and Wolfhard have an unspoken competition for crankiest, wrinkliest Jake. While Wolfhard’s accents are noted by their smallness, Muto goes for a bigger, more expanded approach with Jake’s features, often making his eyes, nose, and mouth take over most of his body. These choices really get to shine in Daddy-Daughter Card Wars more than anywhere else. As seen in image 3, 7, and 9, Muto will often have Jake’s ears hang off his body as little nubs. Though, I usually associate this design choice more with Hanna K. Nyström.

This gallery of other characters is mostly just me realizing that Muto’s style is perhaps most notable on the dog characters, and his love for drawing them in side view. Again, a bit difficult to find some specific examples where an image really stands out as “yeah, that’s a Muto drawing.”

Concept Art

Muto regularly dips his toes into conceptualizing ideas for the series. A lot of these have made their way into the show verbatim (Finn and Jake Banana Guard disguises, Nightmare Princess, BMO and Ice King’s business outfit) while others were expanded upon by other board artists (Fern’s design).

Misc.

Muto has whipped up a lot of gift drawings and non-episode promo images, mainly towards the original show’s climax. Like most of his art, they’re done in his traditional black-and-white style.

Storyboards

Some Muto boards, showcasing both his love for added details, thick and defined outlines, and sideview pups.

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Artist Spotlight – Rebecca Sugar

Perhaps the most prolific of AT‘s production crew, Rebecca Sugar is one of the few board artists that nearly every AT fan, casual or seasoned, has been able to recognize. Known for her more overtly emotional style of writing and very blobby, expressive sketches, Sugar may have the most distinctive visual identity in the entire series. If a character is seen crying between seasons two and four, there’s a good chance Sugar was at the helm.

Art Style

If Herpich’s style incorporates a blend of realistic human anatomy and cartoony features, Sugar’s is that to the nth degree. Her love for human anatomy bleeds through in her dancing sketches, as seen in images 3 and 4, which boast extremely dynamic posing that are rich for exaggeration in other examples. For an artist that delves so deep into emotional and physical realism, it’s astounding how much she is willing to push to an almost extreme level when it comes to facial expressions and body language. None of this is more evident than in her short film Singles, which features an entirely convincing display of human body language in the blobbiest, most absurd way. These are the sensibilities that bleed most into her AT work – extreme dynamic posing with characters that essentially bleed out of their own anatomy with emotion.

Concept Art

Various different sketches from Sugar, some of which develop design aspects for episodes (Flame Princess’s general look, Marceline’s outfits) while others are seemingly just drawings whipped up in her spare time. All of her general interests bleed through in these sketches – Flame Princess, Fionna & Cake, fashion and hair, and of course, Marceline.

Steven Universe

It wouldn’t make sense to do this without some Steven! The Sugar trademarks bleed through the most in these sketches – strong posing, stretched faces, expressive eyes, lowered mouth, anime accents, bulbous features, and a love for dancing and outfit changes. It’s no wonder that Sugar crafted Marceline’s most iconic outfit in What Was Missing.

Finn & Friends

Talk about bulbous! Sugar’s Finn is the blobbiest Finn of all. Perhaps most distinctive are his facial features, which will range from the eyes becoming huge and glossy while the mouth shrinks, to the mouth becoming massive and complementing with equally large eyes. The mouth is quite possibly even more distinctive than those huge anime eyes, often morphing into a Muppet mouth that flaps off the side, mostly notably in the seventh image. Eyebags and wrinkles are common, though they usually drastically range in size and detail (different from the previously explored Steve Wolfhard who has a pretty consistent line weight and size for all of his accents). Of course, blushing and anime eyes are also staples, and that excellent sense of posing bleeds through in the eighth image. Perhaps most unique is how much Finn’s hat actually feels like a separate piece of apparel rather than a legitimate staple of his body in Sugar’s drawings. His face will often protrude outside of the hat, as seen in the fifth and ninth image.

Jake isn’t usually a focal point in Sugar entries (even her sections during Jake vs Me-Mow were mostly centered around the Finn portions) but her touch is still evident when working with him. It’s a chance for her more simplistic attributes to shine, like the boomerang mouth seen throughout these images, which is usually more pushed than the typical bean mouth. He’s also a bit more segmented than the usual Jake, often having a clear separation between his back and lower half, as seen in the first and last images. Again, emphasizing that great sense of posing.

Some more Sugar shots of other characters. Mouths off to the side, boomerangs, tears, eye bags, and some of the most realistic hair physics you’ll ever see in the series. There’s plenty of implications of her styles in Seasons 2 and 3, but her contributions are really unmistakable from Season 4 onward. I think Jake the Dog is probably where her style shines the most, because she gets to work with eye whites and noses. That first shot is essentially just a Steven Universe character.

Promo Art

I believe Rebecca was the first board artist from the series to start doing individual episode promos. These promos range from detailed black-and-white drawings to full, vibrantly colored pieces, often without any type of backdrop. Sugar is also unique in having miniature versions of her and Adam Muto (and later Cole Sanchez, to a lesser extent) in all of her promos from Season 2-3. Tom Herpich would later mimic this for a bit during his time working with Ako Castuera throughout Season 2.

Storyboards

A handful of Sugar boards in all of their bulbous, emotional, sketchy glory.

Title Cards

As far as I’m aware, Sugar has only designed the title cards for two episodes: Incendium and I Remember You. I could only find a good scan of the Incendium rough design online, while the I Remember You initial sketch can be found in Volume 2 of the title cards book from a few years ago. If anyone has a clean copy, feel free to send my way and I’ll add it above!

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Artist Spotlight – Steve Wolfhard

Known for his love of tabletop games and general affinity for the pups, King of Ooo, and the 1000+ Ooo-scape, Steve Wolfhard started out as a board revisionist before becoming a full-time board artist at the start of season 5. His partnership with Tom Herpich has been the longest running board team for the entirety of the series, and despite their general overlapping interests (Tree Trunks, Finn and Jake’s brotherhood, Finn being kind of stupid) Wolfhard’s style largely contrasts Herpich when it comes to design.

Art Style

Wolfhard’s style is easily recognizable for its super thin, squiggly outlines. Details mostly extend to facial accents, such as wrinkles, eyebags, hairs, and fuller lips. His sensibilities are similar to that of his partner, connecting to the magic and sorcery of the world while also leaning more toward a cartoonier side. Wolfhard has worked on a few animated shows post AT, most notably Amphibia.

Concept Art

Wolfhard’s squiggly outlines and flat color are prominent in most of his artwork – concepts included. Wolfhard has maybe created the most concept artwork for the series, with a blend of ideas he conjured up for the episodes he’s worked on (Finn and Jake’s KOO armor, the adult pups) while others involve oddball pitches that don’t get off the floor (Finn dating the Mona Lisa, King of Ooo dating an androgynous blue figure). Some of these oddball ideas do end up making their way into the series later in the process (Slime Princess growing huge, King of Ooo being a little waxman).

Pups

Wolfhard has an affinity for the pups, which makes sense – it was one of the first elements of the series that he had a part in developing. Lots of different points of development above, including appearance and personality outlines for the pups.

1000+

This section isn’t entirely unique from the one before it, as the pups make their way into the 1000+ lore. Wolfhard got to build the visual look for the 1000+ world pretty much from scratch, and most of his character concepts made it into the actual show, with the exception of Wintergreen and Clover, the possum standing on Sweet P’s head.

Finn & Friends

Whenever Finn or any other character is drawn with thin face wrinkles or more prominent lips and cheeks, that can be a dead giveaway of Wolfhard’s touch. When Finn isn’t wrinkly, it can be a little bit more difficult to tell of Wolfhard’s touch. Standard shots of Finn are very simplistic looking, as seen in the final image. Sometimes he’ll give Finn or other characters a dumb little cheeky smile as seen in the fourth image, though this is an expression that most of the staff likes to churn out from time to time. Wolfhard’s details can usually be noted by their “small”ness, not overly exaggerated and usually manifest as minute line strokes.

Wolfhard’s Jake is a bit more identifiable than his Finn, because boy, is this guy cranky!! Again, the simplicity is key here. Anytime you see those thin, slanted, slightly wobbly eyebrows on Jake, it’s likely going to be Wolfhard. His most focal ear is usually just hanging off the side a bit, while the second may peak off or be hidden.

Some Wolfhard board-to-animation drawings in all of their wrinkly, big-lipped glory. Also some dumb smiles.

Promo Art

Often, instead of doing promo artwork, Wolfhard will conjure up full comic strips for the featured episode. I linked Daddy-Daughter Card Wars and The More You Moe, the Moe You Know to their full page.

Similar to Herpich, Wolfhard has made some really powerful Finn solo stuff that I think is gnarly.

Storyboards

Some cut scenes from episodes that Wolfhard has boarded – those squiggly lines are, of course, most prominent in the boards.

Title Cards

Some title cards Wolfhard has designed. It’s interesting because these are generally larger than his usual visual efforts, often featuring grand features and extremely detailed backgrounds. Wolfhard’s handwritten titles can be most prominently noted on episodes like Bonnie & Neddy and Ring of Fire, where they’re traced over precisely in the final product. Temple of Mars strayed away from this in the final product.

Some cut title cards that Wolfhard has crafted (he did end up creating the official title card for The More You Moe, the Moe You Know regardless).

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Artist Spotlight – Tom Herpich

What up, kiddos! Got a really cool notification the other day – AT Reviewed has surpassed 500K overall views! That’s really astounding to me – this started as a small project that I wasn’t even sure I’d get that far on, and snowballed into something that people seem to dig. So a few new updates – for one, it’s about time I got rid of those pesky, tiresome dermatologist ads that pop up after every paragraph, so no more intrusions in your reading experience! I also bought the domain, which should hopefully make it a lot easier to access the site.

Since there’s probably some lag time between seasons, I wanted to start a new little project. The new season brought a lot of new faces to the table, and while these fresh new voices helped to breathe new life into the AT world, it did make me miss the original team and how much I had become invested in their unique styles. That’s not to say that the new team doesn’t have their own voice, but it became much easier to detect the style of AT‘s alumni primarily because they had so many opportunities to showcase it in the course of nearly 300 episodes. And personally, part of the reason I wanted to start this blog was to highlight those individuals touches.

It remains very, very cool to me how Adventure Time brought together indie artists that mostly didn’t have a ton of professional experience or a style that seemed to mesh with the current landscape of children’s entertainment and unified those sensibilities to make way for something completely unique. So I wanted to pay tribute to that crew by doing this little Artist Spotlight series. As always, I have no idea how many of these I’ll realistically tackle over a period of time, and if there’s new AT content, those reviews will take priority. And as much as I’m inclined to talk, I’ll try to keep commentary relatively light. I want this to be more about celebrating the work of each artist (in a, by no means, comprehensive way) rather than to analyze writing or art style. But there’ll be a little bit of that too. First up is my personal favorite board artist, Tom Herpich!

Art Style


Herpich is one of the more detail-oriented artists working on the series. He often draws humanoids and beasts with various complex pieces of armor, clothing, accessories, etc. He also has a really solid combination of contrasting styles: body proportions are very detailed and close to human anatomy, while other features, like the eyes, nose, mouth are exaggerated and cartoonish. His style of writing is very much in the same vein – overly goofy humor wise but with a realistic sense of darkness in dramatic moments. Like most of the other artists, it becomes very apparent in seeing his own sensibilities bleed through from both a visual and tonal perspective.

Character Design

That love for detail really comes out in his character design work. Herpich started out as a character designer and would originally make designs overly complex in a way that didn’t really translate to the mostly simplistic style of the series. In an interview from the Art of Ooo book, in reference to Mannish Man’s initial designs, Herpich states, “I didn’t realize at the time that all this stuff was impossibly complicated, plus strayed so far from the original storyboard drawings that it would’ve all had to be reboarded to use these designs.” It’s interesting to see how the series shaped Herpich’s artwork while also seeing how his style has influenced the designs of monsters and magical entities.

Finn & Friends

Herpich’s Finn is most distinctive in his more oval-than-round eyes and the far distance apart from the mouth, as well is very round and large teeth. Sometimes Finn has a full top row of teeth with Herpich! He loves to draw exaggerated expressions with Finn’s teeth and mouth, seen in the top two rows (this type of grimace is Herpich’s specialty). It’s easier to notice his style in full force from season five onwards, but the oval eyes are always a dead giveaway, as seen in the bottom left still from Go With Me. Similar to the tone I was discussing above, Herpich has a very dualistic approach to Finn’s character. He’s often at his dumbest and goofiest from Herpich’s perspective, but also prone to his inquisitive, as seen in episodes like The Visitor, Hallf of Egress, and The Tower.

The oval eyes occasionally find their way into Jake’s design, though more recognizably are peaking over the top of his head. Herpich is also one of the few board artists that consistently draws Jake with two ears present, even within the standard 3/4 perspective. Herpich’s characterization of Jake is a bit less pronounced than his partner Steve Wolfhard’s is, with Herpich seeming to excel more within Finn solo journeys.

Some other examples of scenes and characters that were boarded by Herpich. A lot of his hallmarks can be seen across multiple characters: oval eyes, large, rounded teeth, mouths that are very distant from the eyes, eye blushing, and the oval-shaped grimace I mentioned above. Herpich will also sneak his desires for more detailed human anatomy in, as seen in the top left screenshot of Martin.

Promo Art

Examples of promo art that Herpich whipped up.

Herpich’s solo Finn episodes are some of my favorites, and that goes for the promo art as well. I really love the bold color choices on all of these, with these three in particular feeling almost like an interconnected series.

Miscellaneous promo art, with the second and third promoting season seven and the series finale respectively. The first image was to promote the series returning from a long hiatus between Daddy-Daughter Card Wars and Preboot. It’s one of my favorite AT images produced outside the series – has so much simplistic charm and love instilled into it.

Storyboards

Herpich attention to detail really permeates through his boards, and he’s conjured up some of the most fluid action sequences in the series. The above is from Dentist – a lot of malleability with the characters as well. I love the realistic physics of Finn’s hat moving – something mostly unique to Herpich.

Another high-stakes sequence from Walnuts & Rain. Really elaborate shots and camera movements for a storyboard as well – AT really utilized storyboarding as an effective method of directing more so than most animated shows in the industry.

Title Cards

Herpich is also unique in that he’ll create rough sketches for title cards within the storyboards, something that is not required of him, but he’ll add anyway. Most of these don’t end up being used for the final designs; they all commonly feature characters facing toward the screen.

The actual title cards that Herpich has designed are day-and-night from his rough sketches. Most of them don’t feature characters at all, but shots that build environment for the episode itself. It’s a rare opportunity that allows Herpich to work on background design versus his usual responsibilities.

And that’s it for this one! I hope that this was an enjoyable expedition, as I mentioned, I plan to do more of these in the future. If there’s any aspects that are lacking or could be improved, I’m happy to hear your suggestions! Will keep with the board partner model and tackle Steve Wolfhard’s contributions next.